Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.
You basically pay 60 bucks for a game in the ******* prealpha stage.
AI & visuals worse than its demo. Hah, right.
Watch Angry Joes review. He says it all.
A new low for a once respected franchise. Take the worst elements of gaming in the last 10 years (hand holding linear singleplayer, broken AI, muddy graphics, bottom of the barrel multiplayer matchmaking, no modding support, nonsensical storyline that ***** all over established canon, very little content with the rest of the game cut to be sold as DLC later). It's all there. T0 top it off literally every piece of media they showed leading up to the long delayed release is 100% fake and not at all representative of the final game.
The game basically put itself on a pedestal as the sequel to Aliens, when in reality only 3 missions are dedicated to aliens and the rest have you facing Weyland-Yutani Mercs. Did I mention there are only 7 levels? Well, okay, I could forgive that if the rest of it would be amazing. Well it isn't, let me explain. Graphics are completely useless when making a game, they could have a made a black pixel, called it an alien and I'd be happy, but here they tried to create an atmosphere that required graphics and failed, with graphical tears on the console versions and the pc version having a problem with framerate stability, and all of them having a lack of effective textures, lack of color, and the overall blandness you'd find in a Call of Duty game. But that's nothing, for me, it's all about the gameplay, story, and characters, in that order, and !WOW! was I disappointed Not only does the AI suck, but on lower difficulties they actually walk slowly into your field of fire and miss most shots, of course that's just the mercs as the aliens are never actually a threat even in multiplayer. Think I'm kidding, all the aliens do is bum rush you at a BRISK PACE! Want me to hit it home? In E.T for the Atari 2600 the enemies are actually a live annoyance and threat to the character and the player as the enemies will do things that would hinder you from winning. The xenos in A:CM are jokes that barely put up a fight, and the Mercs are just damn incompetent and will let you run through the whole level, slaughtering all in your path, only putting up a challenge on the hardest difficulty, but then it's only because they have there aggressiveness, health, and damage power turned up. Really, there is no reason to buy this game unless you're going to play multiplayer, which isn't even that good anyway, the aliens still die easier than the marines and have far fewer methods of actually killing than the marines. The story is throwaway and the characters are too, along with their A.I.
Avoid at all costs, period. I won't even bother listing the reasons why.
weyland yutani : colonial marines
also these are the least dangerous aliens anyone has ever seen
Have some bugs
No reviews were found matching the criteria specified. We suggest you try the review list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.