Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and primary weapon. Each player character can carry additional weapons including a flamethrower, pulse rifle, smartgun, pistol, RPG, and many types of grenades. The player controls one marine at a time, issues orders to the others using context-sensitive commands, and may switch between characters at any time.
The begining of the game was pretty cool, I really liked it (References... References everywhere!).
But after the level where you have no weapons, I started noticing the flaws of the game.
It was gradually getting worse... Until I saw the ending. After that, I cried in a corner like a baby because of how bad it was.
All the beauty and detail of last year's demo is gone, all those maps and cinematics are not there. Gearbox showed us a game that doesn't exist, they lied to us and until they make a public apologize, I won't buy any product with a Gearbox logo on it.
TL,DR: Don't buy the game... It's complete failure on story, technology and gameplay.
A new low for a once respected franchise. Take the worst elements of gaming in the last 10 years (hand holding linear singleplayer, broken AI, muddy graphics, bottom of the barrel multiplayer matchmaking, no modding support, nonsensical storyline that ***** all over established canon, very little content with the rest of the game cut to be sold as DLC later). It's all there. T0 top it off literally every piece of media they showed leading up to the long delayed release is 100% fake and not at all representative of the final game.
A huge disappointment in the Singleplayer campaign. The main characters (Winter, Cruz, O'Neil, Bella, Reid) have been given so much focus to the point that other Marines felt like a liability (once they make an appearance which only happened for like 3 to five times in the entire campaign), and are totally insignificant where in fact the player should FEEL fighting the Aliens as a UNIT of the Colonial Marines. There was so much focus on them in such a way that in the ending, they didn't even go back to save the other Marines still left on LV-426. The campaign was also focused more on exacting revenge on the Weyland-Yutani, which made them more "significant" than the Aliens themselves well in fact, the game SHOULD have more focus on the Aliens (thats why its named Aliens: Colonial Marines) and fighting human mercenaries made the game feel like an awful sci-fi version of Call of Duty which SHOULD NEVER appear in the Aliens Franchise.
All in all, the best way to enjoy the game is just the Multiplayer. It delivers more suspense than the Singleplayer campaign and playing it with your buddies, makes the experience a whole lot better.
The game had many flaws, and its such a huge disappointment for a game that has been in development for SIX YEARS. It had so many potential, but was all put to waste.