A Shadow From Beyond is a Lovecraftian inspired take on a roguelike game.

The player must explore a randomly generated neighborhood, kill twisted cultists and un-summon monsters from beyond our realms.

It features puzzle based un-summoning events using a complex magic system built from a basic arrangement of a small number of symbols.

A Shadow From Beyond is the second game of my One-Month-Game projects, it was built between March 6th to the 30th. I did not make this game alone, I worked with a great group of people.

Programming - Anshul Goyal, David Baron
Design - Aidan Green, Scott Morin
Art - Sean Noonan (everything that animates), Aidan Green

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A Shadow From Beyond is a rouguelike-ish game where the player must explore a randomly generated neighborhood full of randomized puzzle events, un-summoning avatars of dark beings.

It is now available for download on Windows below and from the downloads section.

A Shadow From Beyond - Win

The Mac version will be available soon.
UPDATE - And here it is!

A Shadow From Beyond - Mac

This game was made in one month as part of a project to make a number of games this year, each with a one month development cycle from concept to completion.

I did not make this game alone, it would not have been possible without:
Anshul Goyal, Sean Noonan, Scott Morin, and David Baron.

I hope you enjoy it :)

A Shadow From Beyond - Mac

A Shadow From Beyond - Mac

Full Version 0 comments

This is a .zip file of the Mac version of the game.

A Shadow From Beyond - Win

A Shadow From Beyond - Win

Full Version 2 comments

This is a .rar of the Windows version of the game.

Comments
JJjoinut99
JJjoinut99

A cool little game! I wish there were more video games based around Lovecraft/Cthulhu mythos.

Reply Good karma Bad karma+1 vote
SeanNoonan
SeanNoonan

A wee personal post mortem from me and some related media: Noonansean.blogspot.com

Reply Good karma Bad karma+1 vote
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A Shadow From Beyond
Platforms
Windows, Mac
Creator
Spyral_99
Engine
Unity
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Style
Genre
Roguelike
Theme
Horror
Players
Single Player
Project
Indie
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