3:00am Dead Time Returns

STEAM GREENLIGHT





Prepare yourself to be the ultimate paranormal investigator, and face the scariest phenomena from all over the world.


With 3:00am Dead Time, be part of a Paranormal TV show, and prepare yourself for the nightmare. From ghosts and demons, to aliens and gnomes, and from graveyards and forests, to old churches and haunted houses, the world is yours to explore.



About the Game

3:00am Dead Time is a horror game like no other. Join a TV show about paranormal events, and get ready to investigate the scariest places and phenomena from all over the world, be it a ghost or UFO sighting, a haunted house, old graveyards and churches, underground tunnels etc. You will have to capture the best evidence of the existance of the forces around you, be it an alien, a poltergeist, or even a demon. With hundreds of phenomena, dozens of paranormal beings, randomly generated behaviour that responds to your actions,huge scenes with lots of details and secrets to explore and discover, and hundreds of little evidences and clues that will help you to understand the history of each place, this will be the most complete horror game for the PC


  • Control a complete team of paranormal researchers as they go all around the world looking for the most amazing and scariest evidence
  • Set up cameras, microphones, lights...and take a shot! Watch the best evidence, and capture amazing phenomena for the delight of your audience.
  • Ask for help, invite mediums, demonologists, UFO specialists and other professionals to get the job or to invite tormented souls to the party.
  • Interview the local people to know their stories. Many times, they will give you a little push on the right direction.
  • See multiple scenarios, each one offering countless hours of gameplay, thanks to our AI system, which will react differently every time you play, and will adjust to the mood of the player. From haunted houses to ancient and abandoned churches, and from the city to the most mystic forests and fields, the world is yours to explore.
  • You will never get bored, because this is not just a ghosts game. Its a game about the paranormal universe, and because of that, you will be able to see much more.


RECOMMENDED REQUIREMENTS (PROVISIONAL)


These are the specs of the development machine, and for now, the provisional requirements of the game. While we are keeping the game optimized enough to run with less powerful machines, while it is on Beta these are the requirements.

OS : Windows 7/8 64 bits
Processor : AMD A4-3300M (Dual core, 1.9Ghz), Quad-code 2.1Ghz Recommended.
RAM : 4 Gb of RAM (8Gb Recommended)
VRAM : AMD Radeon 6140D (Dedicated : 512Mb of VRAm; Up to 1.46Gb of managed VRAM)
HDD : At least 3 Gb of free space(demo) at least 18 Gb of free space (full game)


*IrrTV America is a fictional name, property of Irreverent Software. (It is the company that produces the in-game TV show :))


Thanks for your interest and support.
Irreverent Software
Your Fun, Our Passion.
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Welcome to a new dev. diary for 3:00am Dead Time. It's been a while since the last article, but we are finally finishing the development of the demo. It took us long, it has a significant amount of content despite being an Alpha demo, and many features to give you an idea of what to expect from the full game. But we don't want you to just read what the game is about, when you can see it for yourself.


And the Spanish version



During the last month of development a lot of new content has been added.

  • A full AI has been coded for the creatures, some paranormal events, weather control, etc.
  • We have added a great amount of objects that serve as pieces for the story.
  • New creatures and props, including dozens of new animations for the creatures.
  • Completely revamped the graphics and the detail of the whole scene
  • New, better animations for the character
  • The ability to take pictures inside the game using the character's smartphone.
  • Basic audio recording capabilities (again, using the in-game smartphone)
  • A fully fledged inventory system
  • Collectibles
  • The menus, transitions, some cutscenes.
  • New paranormal events.
  • Settings menus.
  • Localization to Spanish
  • Heavy optimization fixes (custom made occlusion culling, lights and shadows handling, better and improved shaders)
  • Started work on the loading screens.
  • Death animations for both first and third person views, as well as ragdoll physics.
  • Mood manager, to control the atmosphere, sound and lighting, as well as the character's behavior.
  • We started the work on the scenery and models for the next 3 levels (for the full game) as well as some of the new characters.
  • Several bug fixes (it is an Alpha version, but you still deserve a demo with as few bugs as possible)

Besides all the many, many hours of work we've put into the game's development this past months, we have been also starting to prepare r the release of the demo, and all the big and very important steps to take for the rest of the development process, mainly, how to get the funds we need so much, to improve the game, add all the content we have planned, and speed up the whole workflow.

Irreverent Software is a very, very small team of developers, with only 4 members. This project has been a lot of fun to develop, but also a huge amount of work, spending all the weekends, vacations and every moment of free time making progress as fast as we can. Many times, we've spent 16, 18 or more hours working non stop, several days in a row. Now that we are approaching the release of the demo, we are proud of the results we are getting, and looking forward to letting you see and play our game.

But we will need your help to make this project a reality, as we have planned it from the start. To give it the quality and content that you deserve.

Because of that, we are designing right now an IndieGOGO campaign that will be launched at the sime time as the demo, in a few days, along with moving the project from an early development concept on Steam, to the formal Steam Greenlight, and a future Steam Early Access.

Our next article will be to launch the IndieGOGO campaign and the demo. We thank you all for your support during all this, and get ready for a lot more of 3:00am Dead Time. Please remember to leave your feedback below, we really want to hear all your thoughts about the game :)

Thanks for reading!

The Irreverent Software Team

Dev. Diary #28 Rats, Bugs, Props & Interfaces

Dev. Diary #28 Rats, Bugs, Props & Interfaces

News 0 comments

In this dev diary we will talk about all the progress we made towards the demo of 3:00am Dead Time, the props and new creatures we've added, and more!

Dev. Diary #27 Updates on the demo, monsters and graphics!

Dev. Diary #27 Updates on the demo, monsters and graphics!

News 6 comments

In this dev. diary we talk about the upcoming 3:00am Dead Time demo, the creatures for the game, the improvements we've made to the graphics and some...

Dev. Diary #26 About ghosts, new features and an upcoming demo..

Dev. Diary #26 About ghosts, new features and an upcoming demo..

News 0 comments

In this 3:00am Dead Time article, we will talk about our system to make ghosts in the game, an upcoming demo and new features we've made during the week

New 3:00am Dead Time Official Trailer, and we need your help!

New 3:00am Dead Time Official Trailer, and we need your help!

News 5 comments

Watch the official trailer for 3:00am Dead Time, a sleepless night, and get ready for the terrors of the night, and also a special message from us, asking...

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3:00am Dead Time, Official 2016 Trailer

3:00am Dead Time, Official 2016 Trailer

Trailers 0 comments

This is the first official trailer for 3:00am Dead Time in the new development stage for 2016.

3:00am Dead Time Demo (Old, Nov. 2012) Windows x64

3:00am Dead Time Demo (Old, Nov. 2012) Windows x64

Demo 0 comments

This is the 64 bit version of the first demo of 3:00am Dead Time. It is now outdated. Keep in mind that the game went through a lot of changes since then...

3:00am Dead Time™ Demo (Old, Nov. 2012)

3:00am Dead Time™ Demo (Old, Nov. 2012)

Demo 0 comments

This is the 64 bit version of the first demo of 3:00am Dead Time. It is now outdated. Keep in mind that the game went through a lot of changes since then...

Comments  (0 - 10 of 201)
EnigeEchte
EnigeEchte

Do you need somebody to report bugs, giving his thoughts and tips?

Reply Good karma Bad karma+2 votes
IrrSoft Creator
IrrSoft

Hi there, and thank you for commenting!

Currently, the game is still under development, and there is still a while before we get a playable build ready to be publicly released. That being said, once we have it we will make a small release of a demo test, for everyone to try and give us their feedback. It is very important for us to get feedback from as many users as we can, but right now, there is not yet a playable build ready to be released to the public.

Again, thanks for your support, and keep an eye on this post, since we will be updating it often with the latest news!

Best Regards :
The Irreverent Software Team.

Reply Good karma+1 vote
IrrSoft Creator
IrrSoft

We are running a small poll in Twitter :
which kind of camera do you prefer for horror games, first or third person? Vote here! :

Reply Good karma+1 vote
MILITARY-FACTION
MILITARY-FACTION

1st person

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IrrSoft Creator
IrrSoft

Thank you very much for voting! And don't worry, first person has been implemented as the default perspective for the game :)

Best Regards!

Reply Good karma+1 vote
IrrSoft Creator
IrrSoft

Remember that you can follow us on Twitter as @IrrSoft!

We make very regular updates there, and post new images, videos and info several times every day about 3:00am Dead Time, sometimes in exclusive.

If you want the latest info as soon as it is out, you can head out to Twitter and follow us @IrrSoft or check the trend #3amDeadTime.

Also, we reply to every message you send on Twitter or here very quickly, for any question you may have :)

Thanks and best regards :
The Irreverent Software Team.

Reply Good karma+2 votes
IrrSoft Creator
IrrSoft

Just some quick news :

We have now an official Deviantart account, and we will be posting regularly there too, including some exclusive behind the scenes artwork and designs. You can visit us here :

Irrsoft.deviantart.com

Reply Good karma+1 vote
Kuro_Keiyakusha
Kuro_Keiyakusha

So it's been about 2-3 years since I've checked up on the progress of this game and it seems you've had to, yet again, switch to another engine.. Or the old engine.. ;-; Is this game officially dead? I was really hoping to see this game through. It was pretty cool back then. I hope your programmer is in good health. I think I remember that he had a heart condition. Best of luck Irreverent. Hopefully some day I'll get to play this full version.. Some day lol

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IrrSoft Creator
IrrSoft

Hi, and thank you for your comment. During the last year and a half, the project had several troubles to keep going under development at the same speed as in the first months, due to the health problems of a team member, some personal issues, and lack of funding. However, after April this year, the situation changed and improved, making it possible for us to go back to work in the project at the pace we needed, reworking the original ideas, improving and adding to them, and making them work in a new version of 3:00am Dead Time. Today, we released a first image of that new version, and in the following weeks, we will share more info about the game and its development.

The project is not dead, it is about to come back with a new look, new gameplay, making it an improved, bigger and more complete game than ever before.

We thank your interest in the game, and hope to have you still following the progress in the next weeks. We have several surprises in store for all our followers.

Best Regards,
The Irreverent Software Team

Reply Good karma+1 vote
iEuropa
iEuropa

No more news ?

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IrrSoft Creator
IrrSoft

Hi there. The game is still in active development and being ported back to the newest version of Unity. We are trying to find new ways to get enough funds and resources to speed up the development and make the needed improvements. We need to get more funds, but the game is still in active development.

Kind Regards,
The Irreverent Software Team.

Reply Good karma+1 vote
Guest
Guest

great :)

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3:00 am  Dead Time™
Platforms
Windows, Linux
Developer & Publisher
Irreverent Software™
Engine
Unity
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Horror
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Latest tweets from @irrsoft

Todays last tweet : #3amDeadTime still making heavy tests with the demo trying to release it this weekend. #game #gamedev #indiegogo #horror

8hours 20mins ago

Today's last tweet : The 1st screen you'll see in #3amDeadTime (WIP) #indiedev #game #horror #comingsoon #indiegogo T.co

Jul 25 2016

Added the last bits of extra content to the #game. Checking the #spanish version for any errors. #gamedev #Indiedev #3amDeadTime #horror

Jul 24 2016

Today's last tweet : Finished 1st editing of the video, & testing the (probably) final build of demo on #linux #gamedev #3amDeadTime #horror

Jul 24 2016

Simple LUT Adjuster by Digital Ruby U3d.as #AssetStore is a great tool heavily used in #3amDeadTime #gamedev #horror #game

Jul 23 2016

Fixing the last few bugs after the last round of testing. #3amDeadTime #gamedev #game #horror #unity3d #indiegogo #indiedev #comingsoon

Jul 23 2016

#3amDeadTime still working on the videos, rendering and compositing. #gamedev #indiedev #unity3d #game #horror #indiegogo #comingsoon

Jul 23 2016

Today's last tweet : Finished the credits, adding #sound and effects to the videos for #indiegogo . #gamedev #game #horror #3amDeadTime

Jul 23 2016

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