0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
Render.
Yeah! I've been waiting for this.
How will catapults and trebuchets and the like actually affect buildings? Is the plan to make it like Age of Empires 1, where you get the building to display as Normal->Little fire/destruction->Lots of fire/destruction->Destroyed, or more similar to Age of Empires 3 where they had the physics calculations with more or less real-time destruction?
Probably more like AoE1/2 as we don't have the manpower to create the more advanced models required for the latter.
ooh ooh is this a probable fortification for roman troops so they can siege a base with a surrounding wall and have a wall to cover their backsides?
Yep!
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