0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

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Media RSS Feed Report media Greek Civic Centre Render (view original)
Greek Civic Centre Render
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ninjadave May 30 2009, 4:43pm says:

I like it, very simple yet well done.

+4 votes     reply to comment
Gen.Kenobi May 30 2009, 5:03pm says:

Nice model...territorys idea from Empire Earth II, right?

+2 votes     reply to comment
CoachShogun20 May 30 2009, 5:50pm says:

Sweet job.

+4 votes     reply to comment
Mythos_Ruler Author
Mythos_Ruler May 30 2009, 6:47pm says:

Original size:


+3 votes   reply to comment
23-down May 30 2009, 8:54pm says:

Really nice. But i would add little statues in front of the two single pillars. That means the statues are outside the mainstructure outside the square. Or replace the pillars with statues not sure.

In the Greek mythology they had a lot of pillars but they also had a lot of statues like egypt.

something like that:


Nice work keep it rollin'

+2 votes     reply to comment
chris_sloany May 30 2009, 10:14pm says:

very nice.

+4 votes     reply to comment
marinos May 31 2009, 11:45am says:

Territories like in RoN?
Nice as always. I am looking forward to do it.

+2 votes     reply to comment
Mythos_Ruler Author
Mythos_Ruler May 31 2009, 3:31pm replied:

Different than RoN. They aren't dynamic. One claims "chunks" of the map by building a Civic Centre on a slot or settlement.

+2 votes   reply to comment
st.ern Jun 1 2009, 8:27am says:

just beautiful

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The "Civic Centre" is the heart of a player's province. It functions much like a "Town Center" from Age of Empires or a "Command Center" in other RTS games, with one minor difference: Building a Civic Centre on an unclaimed well settlement claims an unclaimed territory for the player, allowing the player to expand across the map.

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May 30th, 2009
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