0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

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RSS Report Greek Civic Centre Render (view original)
Greek Civic Centre Render
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ninjadave
ninjadave

I like it, very simple yet well done.

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Gen.Kenobi
Gen.Kenobi

Nice model...territorys idea from Empire Earth II, right?

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CoachShogun20
CoachShogun20

Sweet job.

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Mythos_Ruler Author
Mythos_Ruler

Original size:

Media.moddb.com

Reply Good karma+3 votes
23-down
23-down

Really nice. But i would add little statues in front of the two single pillars. That means the statues are outside the mainstructure outside the square. Or replace the pillars with statues not sure.

In the Greek mythology they had a lot of pillars but they also had a lot of statues like egypt.

something like that:

Picture.yatego.com
Tvprogramm.sf.tv
Antike-griechische.de

Nice work keep it rollin'

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chris_sloany
chris_sloany

very nice.

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marinos
marinos

Territories like in RoN?
Nice as always. I am looking forward to do it.

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Mythos_Ruler Author
Mythos_Ruler

Different than RoN. They aren't dynamic. One claims "chunks" of the map by building a Civic Centre on a slot or settlement.

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st.ern
st.ern

just beautiful

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Description

The "Civic Centre" is the heart of a player's province. It functions much like a "Town Center" from Age of Empires or a "Command Center" in other RTS games, with one minor difference: Building a Civic Centre on an unclaimed well settlement claims an unclaimed territory for the player, allowing the player to expand across the map.

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