Forum Thread
  Posts  
why (i think) there will not any original ideas anywhere at moddb or any other place... (Forums : Ideas & Concepts : why (i think) there will not any original ideas anywhere at moddb or any other place...) Locked
Thread Options 1 2 3 4
Mar 1 2004 Anchor

The reason I think this is... that for some reason when I ever I see a (good) original idea, NOBODY offers any help. What’s the deal?! yet all these cs clones, ww2 mods, or any other game that emphasizes on killing someone 30 different ways, always gets the most help. Yet everyone complains about unoriginal ideas, but, 3 seconds later are offering their talents to help some noob working on his shooting game. Nobody offers to help the people that want to try something new, nobody tries to help the guy that has taken the time to create his game world and has already envisioned all the game play elements to make a great game. They all just join the typical shooting game. Maybe some of these original ideas will suck, and maybe some will become classic mods, yet nobody tries to help these people. All anybody does is join the generic shooting mod project. So all these good or bad ideas just vanish before us, now, how are we ever going to be able to play a ground breaking, original, fantastic mod if they keep dieing off because nobody wants to help them? How can we blame game developers for being unoriginal if our OWN instincts are to join some dumb shooting game project?
plz someone tell me their with me and im not just a ranting idiot:(

Mar 1 2004 Anchor

that's harsh, but it's right :P

frosty-theaussie
frosty-theaussie Sonny Jim
Mar 1 2004 Anchor

The reason why there aren't any original ideas is because there aren't enough people like a_llama and me. Y'know how it is.

Everything you said is sad, but true. Everyone with the original ideas never get the help they need. I just hope that some of the more original mods, such as WIMP (can only remember the acronym ATM), get the help they need.

--

User Posted Image

Mar 1 2004 Anchor

Yep Definatly True ;)

Sadly, if people keep buying it..
They will keep hitting people in the head and keep shoving the same scenario's, Same Characters, Same stuff down your throat.

(I rarely buy any games anymore because of that problem or I just play demo's of remade hash retro games) which then I don't buy.

I want to do something new and very fun - not your typical game.

Thankfully, I am glad i've had some help from other mods and friends.

- Edited By tal_nova On Mon 1st, Mar 2004 @ 5:04:29am
- Edited By tal_nova On Mon 1st, Mar 2004 @ 5:03:43pm

--

User Posted Image

^ Dracten Mod - Moddb.com ^

dEaThMaStEr
dEaThMaStEr modDB Pile of Twigs
Mar 1 2004 Anchor

Yes i agree with ya completly. And theres a good word for that. Called hipocracy. People really need to practice sittin down and thinking an a real idea, not makeing another basic shooter. Try actually commin up with a story line, somethine more then "you must stop the terrorists". And come up with a new world, not some open desert or jungle. I dont even play games like that ever, so... they're really just waistin their time on my part.

TwinBeast
TwinBeast Full Metal Bionic Witch
Mar 1 2004 Anchor

And in couple of years from this point, everyone's saying that why're everybody doing scifi/fantasy mods but not any "cool" mod with terrorists and gangstas?

It's about the same thing about music... many people just keep on listening to mainstream crap, while there's much, other better music. If I listen to mainstream, I'll probably throw up.

More originality to everything!

Mar 1 2004 Anchor

Maybe it’s just me and my ranting idiot self but I think the best type of games are story driven ones. To me, you can make the best game in the world if you have a good story and you execute it well. That’s all you need in my opinion. Look at Diablo, it has a fairly original story, and is executed into an RPG game very well, therefore it is extremely successful. And sometimes there can be good ideas that are done badly like Deus ex: Invisible war. It was not a total failure but was not as good as the original so that’s why it failed in my opinion. That also makes me remember Deus ex, it had a completely original idea, then executed into a GREAT game. So imo that’s what it takes to make a good game. Some games have good stories that become ok games, some games have good game play but have dumb stories that get mediocre ratings, but its always the one game that has both that usually gets the best rating. Also take thief 2, COMPLETLY original and then executed very well which now has a huge fan base.

That’s the problem game developement studios have I think is that they fail to include both in their games.

EDIT: Sorry i did not have enough time to spell check it:) im at school:)

- Edited By operativex On Mon 1st, Mar 2004 @ 1:38:51pm

Majestic_XII
Majestic_XII Decadencemod.com
Mar 1 2004 Anchor

I agree totally.

I think most of the original and unique mods for HL2 is not know for "normal" people yet. Im very active in the HL2 mod scene so i know several new and unique mods going underground before they really got something to show. Its harder to get members, but the members you get is the best you can have.

Im making a hl2 mod too, so i know :)

ambershee
ambershee Nimbusfish Rawks
Mar 1 2004 Anchor

Yeah, I noticed that some of my really thought out heavy mod ideas have been splurged (that's my new word, so don't even think about it).
It was such a shame to see OutCast disappear so horribly - but after two years of no real support, well, why not nuke it?
Hopefully my more popular David Hunter series will spawn more interest in future, although less special and original.
I've noticed a few good looking projects around, but everyone jumps in to say just how great it is, whilst lending a hand to another counter-insurgency mod.
Hopefully, the modding elite will keep on top of things, and we'll see more things like Monkey-Strike and loony stuff like that in future!

UDS
UDS
Mar 1 2004 Anchor

Yep your right. We need members for Sex Drugs and Beer Can... Moddb.com, check out the wanted for the team members, if you wanna prove yourself better than SAS and War mods, go apply there. sheesh.

Monkeystrike isn't that original either.

UDS
UDS
Mar 1 2004 Anchor

Well... maybe a little, but there are a few out there.

Mar 1 2004 Anchor

off topic: Whoa! when did i become a Chief?!?!? does everyone get this? or am i special?!?!:beard:

EDIT: oh.. wait frosty has it too:( im not teh special... Hey! how did t-ronx and chis get custom ones?!?! i want one!

- Edited By operativex On Mon 1st, Mar 2004 @ 3:37:32pm

Mar 1 2004 Anchor

ask an admin

Mar 1 2004 Anchor

I don't think any of the admins like meh:(

Mar 1 2004 Anchor

Though I don't want to elevate our humble mods to the status of these great events in human history, but any time a great change in outlook or thought was proposed, it was met with great resistence. Human nature has a tendency to keep us centered around what is usual and we have been exposed to for a long time. Thus, mods that require people to go against what they have been taught to think will make a game fun don't get the support they deserve since most people won't even bother to look past the uniqueness to see if they merrit attention. Thus, it is up to people who have these new ideas and are willing to work hard and upstream against a current of nay-sayers, to shed new light on the game industry to show that without innovative ideas, we will be stuck in the same, t's vs ct's and blast your way with your trusty rocket launcher, type games. And that's just pretty f---in boring.

--

"I'm the Robenator. Could some one make me a mod that is single player. I want it to be about a CIA agent name James Ryan. His mission to take down a terrorest leader bend on taking over the world. You use everything from silenced weapons to Mini-Guns. If you want to make this mod for me plz tell me.."

To the slow ones, this isn't my idea, it's quoted from here.

Current project:
WiMP

Mar 1 2004 Anchor

Hey Majestic_XII are you a hl2.net moderater? Haven't i seen you there before???

Mar 1 2004 Anchor

one of the things is that the "new" ideas are thought of by a creative person, unfortanly, this person thinks they get to "lead the team"

sometimes this may work, but only if people are willing to follow them. Also these people MAY be new to the community and not be respected yet.

It may be hard to understand but theres whole companies that layout how computer programs look or how a pen should look like.

Wilhelm_III
Wilhelm_III Who the hell do I think I am?
Mar 1 2004 Anchor

operativex wrote: The reason I think this is... that for some reason when I ever I see a (good) original idea, NOBODY offers any help. What’s the deal?! yet all these cs clones, ww2 mods, or any other game that emphasizes on killing someone 30 different ways, always gets the most help. Yet everyone complains about unoriginal ideas, but, 3 seconds later are offering their talents to help some noob working on his shooting game. Nobody offers to help the people that want to try something new, nobody tries to help the guy that has taken the time to create his game world and has already envisioned all the game play elements to make a great game. They all just join the typical shooting game. Maybe some of these original ideas will suck, and maybe some will become classic mods, yet nobody tries to help these people. All anybody does is join the generic shooting mod project. So all these good or bad ideas just vanish before us, now, how are we ever going to be able to play a ground breaking, original, fantastic mod if they keep dieing off because nobody wants to help them? How can we blame game developers for being unoriginal if our OWN instincts are to join some dumb shooting game project?
plz someone tell me their with me and im not just a ranting idiot:(


I know! Here, look at this idea I had. Only one person wanted to help me:
Forum.moddb

EDIT: SORRY ABOUT THE LINK :D

- Edited By Wilhelm_III On Wed 3rd, Mar 2004 @ 8:04:07pm

Mar 1 2004 Anchor

link don't work

Mar 2 2004 Anchor

The link is:
Moddb.com

And as far as getting help, I think it is a very slow process, and you have to show something before people get interested. In most cases, these unique ideas are the product of one person's imagination, and they try to get a whole team to follow this new idea. I think getting a team together requires you to show something, especially for ideas like these that people aren't too sure on. Like we at WiMP, since going public we've gotten a team member, but other than that one, it's still the origianl three friends that started the whole thing. Now we are working on game content, promos, etc, which will hopefully bring more attention to the mod, and thus maybe get people interested in helping. So if you are serious about the game, just be patient, work on it, and if it is worth its salt, people will slowly become interested and may join your team.

--

"I'm the Robenator. Could some one make me a mod that is single player. I want it to be about a CIA agent name James Ryan. His mission to take down a terrorest leader bend on taking over the world. You use everything from silenced weapons to Mini-Guns. If you want to make this mod for me plz tell me.."

To the slow ones, this isn't my idea, it's quoted from here.

Current project:
WiMP

Majestic_XII
Majestic_XII Decadencemod.com
Mar 2 2004 Anchor

operativex wrote: Hey Majestic_XII are you a hl2.net moderater? Haven't i seen you there before???


Im a moderator at halflife2.net yes. Im also the .Dev site director (which will open soon... stay tuned)

amckern
amckern The best stuff is always the worst to clean up!
Mar 2 2004 Anchor

as a guy said in Xmas Gamer UK

People feel safe forking over there time and money, into something they feel safe - such as the generic shot em up - becuase they know what to expect

the same in this case can be called upon for mods

amckern

--

One of the worst annoyances of video gaming is designers who interrupt the players' immersion in order to remind them "Don't forget, it's only a game!"These cute gimmicks don't improve the players' experience; they harm it.
- Ernest Adams
User Posted Image

Mar 2 2004 Anchor

I know it takes a lot of time to get help for a game, especially if no one is willing to help, but HOW much time is needed? I've almost hit 2 weeks looking for help, and nothing yet. Is this normal?

SkitZaY
SkitZaY u mad
Mar 3 2004 Anchor

lol 2 weeks is tat all :P i have an original mod anf if people dont want to help, i dont mind. Its what the team puts in not what they want put in. If no one will help its up too you to do it if you wanted this mod so bad you wouldnt care if people wont join you would do it all. Coding, Sprites, Models etc. I myself need members for my mod. Which is originla. And dont say it isnt cause then im going to go on forever ;) :P But anyways What im saying is ask for members and they come if they want too and if they dont gl :thumbup:

--

uwu


Michael
Michael 「maikeru-kun」
Mar 3 2004 Anchor

erm a LOTR mod isnt really original...

www.seasonsforever.com however is quite original and also stupid lookin, but i like it =D

- Edited By Jian On Wed 3rd, Mar 2004 @ 11:20:04am

--

User Posted Image
Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.