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Steampunk Game | Locked | |
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Aug 9 2013 Anchor | ||
I'm looking for a team doesn't have to be skilled but at least willing to learn to work on realistic steampunk game which eventually will be put up on steam for profit. There are three Phases we'll be working by Phase 1 will writing and brainstorming Phase 2 will be the actual creation of the game Phase 3 will be advertisement and eventually be put up on steam. Heres a little about myself i do character design and animations been doing it for 3 years so far i only look for quality not quantity so we'll be perfecting and optimizing the best we could. Heres what i work on so far - Summary – A Setting – Edoryia (a fictional planet) Date – 1322
References –
Major Features
Main
Massive Open
Freedom Of RPG - it will plenty of RPG elements.
Realism –
Storytelling
Minor Features
Majority of
Properties
There will
A Work pays – Politician)
Transportation |
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Aug 9 2013 Anchor | ||
You're in for a ton of work! Good luck! |
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Aug 9 2013 Anchor | ||
This is going to be quite hard to pull off, but if you can do it, then it will be quite impressive. Good luck!
Especially good luck with that one. |
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Aug 9 2013 Anchor | ||
Totally blown out idea. You're just listing everything you can come up with and game designing doesn't work this way. This isn't remotely feasible even for commercial developers. Your idea is essentially more complex than Skyrim that had about hundred million dollar budget and took over 3 years to make. 0/10 Edited by: shadowflar3 |
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Aug 9 2013 Anchor | ||
Hahaha you don't even know if i have the necessities to produce this type of game yet you judge and with next gen tech there is less restrictions. |
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Aug 9 2013 Anchor | ||
I do, you don't. Feel welcome to prove me wrong. I've seen you a hundred of times. Having a (MMO)RPG mashup with more features than any commercial title is one of the most common noob mistake that people make when they don't know anything about the tech behind a game. I was only trying to put it nicely. Edited by: shadowflar3 |
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Aug 9 2013 Anchor | ||
Do you have over 100 million dollars in disposable income?
The tech won't be the biggest restriction. That would be the production of the sheer amount of content that you'll need to create what you are proposing. Edited by: ANumberSquared |
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Aug 10 2013 Anchor | ||
Um... I don't want to seem rude but this really reminds me of a game in development called "Kenshi" and it seems to have some very similar ideas to you can see its page here: Indiedb.com. Freedom Of Properties The setting is quite similar from the sounds of it too. I hope you can pull this off and Good Luck with your game! |
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Aug 10 2013 Anchor | ||
He could pull it off within 15 years of savings and work, Or is that still going over the top? -- Money can't buy happiness. But it sure makes misery easier to live with. |
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Aug 10 2013 Anchor | ||
Second life with top hats and monocles? |
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Aug 12 2013 Anchor | ||
-- Money can't buy happiness. But it sure makes misery easier to live with. |
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