Anyway, I'm a writer mainly, though I do various other art-forms ranging from drawing through sculpting. I have a group on Deviantart dedicated to making the game. If you would like to join, or even merely look over what we have so far, the group can be found here; http://golden-dragon-studio <b><i>dot</i></b> deviantart.com

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0 comments by Cadh20000 on Sep 5th, 2013

We have had a change in prop modeler: Indiedb.com is the new one.

This is my youtube channel. The entire thing is dedicated to the development of the indie Action/Adventure/RPG for the Windows PC titled "Silver Symbiosis"

Though we are too early in development for much beyond concept art and rough models visually, we do feature 3 dev journals and assorted music, voices, and sound FX. With more to come, of course, as material is added.

Youtube.com

Our dev group page is: Indiedb.com

And the game's page is: Indiedb.com

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We are devoted to working together to make video games. The current project is a single-player RPG for the PC which is called "Silver Symbiosis".

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Post comment Comments  (0 - 10 of 12)
Cadh20000
Cadh20000 Jul 23 2013, 4:44pm says:

Right after the end of “Silver Symbiosis”, someone gets a sample of the symbiote’s DNA after all skill’s have been acquired. Symbiote was then cloned from the sample, however the skills have become dormant during the cloning process and can only be unlocked through leveling up.
The portals are still open so many creatures are coming through, some good, some evil. The player picks both gender and species from among the “friendly” races and is given a symbiote clone. Bad guys have also gotten a sample of symbiote DNA, but rather than straight up cloning they are experimenting with genetic engineering and have corrupted it, creating monsters that make the creatures coming through the portals seem harmless by comparison. This corruption of the DNA has twisted the dormant abilities into completely new abilities. For example, the “Water” element abilities have morphed into “Ice” element abilities. As the symbiote was supposed to be totally unique in any/all realities, they share a connection with the bioengineered monster-clones and can absorb these new abilities from them after defeating them in battle. Only one new ability can be gained per battle however and this new ability has to come from among the ones that have already been awakened but not yet acquired by the player. Exactly which ability is selected randomly from among those remaining from among the awakened ones. Acquisition of these new abilities changes the symbiote, along with the host’s hair and eye color, from silver to gold.(Lacking hair, the Drakkon race’s scales change color instead)
Some of the demons were trapped, physically incarnate, in this world when the portal to Hell was closed at the end of <b><u><i>“Silver Symbiosis” </i></u></b> and are thereby still around to be among the bosses in this sequel. Also among the bosses are both “normal” and symbiote-enhanced versions of some of the bosses from the first game.

+1 vote     reply to comment
Cadh20000
Cadh20000 Jul 23 2013, 4:50pm replied:

Friendly races:

Human - Balanced, stats unaffected by environment “Foraging” skill starts at lvl 3

Drakkon - Humanoid lizard, high attack and defense, “Sniping” skill starts at lvl 2, “Medicine-Making” skill starts at lvl 1. Cold-blooded(speed affected by temperature);
high temp = high speed(x1.5) (desert, tropics, or magma-caves)
average temp = average speed(x1) (temperate lowlands)
low temp = low speed(x0.5) (high mountains, Arctic, or Antarctic)

Rock-Goblin - Rocky appearance, high stealth rating, poor eyesight in bright light (ex. daylight) but can see in the dark (ex. nighttime or underground), “Medicine-making” skill starts at lvl 3

Gnoll - humanoid canine, high attack and defense, low speed, “Trade” skill starts at lvl 3>

+1 vote     reply to comment
Cadh20000
Cadh20000 Nov 28 2012, 9:38am says:

Well, eventually you'll find something that holds your interest!

+1 vote     reply to comment
magachs
magachs Nov 24 2012, 7:00pm replied:

I guess I like to keep it simple, but not so much. Since Lineage II, most Korean MMOs equaled GRIND GRIND GRIND to me. I couldn't fit my mindset to Mabinogi either, it just was too... atypical for me, I think. Runescape's combat system may have been dull and uninteresting (although I heard it got a total overhaul this week), but at least I had a fair bit to do other than combat - I guess that's why I stuck to it for so long: the variety. That and it's non-class-based gameplay. It's a pity that game had went down the **** drain so quickly (from what I've heard).

In a nutshell... I'm not sure anymore. I haven't stuck to any other MMORPGs for a long enough time, so I guess those games aren't my thing anymore.

+1 vote     reply to comment
Cadh20000
Cadh20000 Nov 28 2012, 9:55am replied:

Well, eventually you'll find something that holds your interest!

Just out of curiousity, would this game interest you? My current project i a single player but I've been told it would make a great MMO by a lot of people. This is my idea for an MMORPG sequel to it:

<h1>Possible <b>MMORPG</b> sequel to <b><u><i>“Silver Symbiosis”</i></u></b>;</h1>
<ol>Possible titles;
<li><b><u><i> “Silver Symbiosis 2: Silver Brigade”</i></u></b> (Has 0 vote(s) so far) </li>
<li><b><u><i> “Silver Symbiosis: Silver Brigade”</i></u></b> (Has 0 vote(s) so far) </li>
<li><b><u><i> “Silver Symbiosis 2: Metal Mania”</i></u></b> (Has 0 vote(s) so far) </li>
<li><b><u><i> “Silver Symbiosis: Metal Mania”</i></u></b> (Has 0 vote(s) so far) </li>
<li><b><u><i> “Silver Symbiosis 2: Metal Menace”</i></u></b> (Has 0 vote(s) so far) </li>
<li><b><u><i> “Silver Symbiosis: Metal Menace”</i></u></b> (Has 0 vote(s) so far) </li>
<li><b><u><i> “Silver Symbiosis: Golden Evolution”</i></u></b> (Has 2 vote(s) so far) </li>
<li>…</li></ol>
Right after the end of <b><u><i>“Silver Symbiosis”</i></u></b>, someone gets a sample of the symbiote’s DNA after all skill’s have been acquired. Symbiote was then cloned from the sample, however the skills have become dormant during the cloning process and can only be unlocked through leveling up.
The portals are still open so many creatures are coming through, some good, some evil. The player picks both gender and species from among the “friendly” races and is given a symbiote clone.

+1 vote     reply to comment
Cadh20000
Cadh20000 Nov 28 2012, 9:56am replied:

Bad guys have also gotten a sample of symbiote DNA, but rather than straight up cloning they are experimenting with genetic engineering and have corrupted it, creating monsters that make the creatures coming through the portals seem harmless by comparison. This corruption of the DNA has twisted the dormant abilities into completely new abilities. For example, the “Water” element abilities have morphed into “Ice” element abilities.

+1 vote     reply to comment
Cadh20000
Cadh20000 Nov 28 2012, 9:57am replied:

As the symbiote was supposed to be totally unique in any/all realities, they share a connection with the bioengineered monster-clones and can absorb these new abilities from them after defeating them in battle. Only one new ability can be gained per battle however and this new ability has to come from among the ones that have already been awakened but not yet acquired by the player. Exactly which ability is selected randomly from among those remaining from among the awakened ones. Acquisition of these new abilities changes the symbiote, along with the host’s hair and eye color, from silver to gold.(Lacking hair, the Drakkon race’s scales change color instead)
Some of the demons were trapped, physically incarnate, in this world when the portal to Hell was closed at the end of <b><u><i>“Silver Symbiosis” </i></u></b> and are thereby still around to be among the bosses in this sequel. Also among the bosses are both “normal” and symbiote-enhanced versions of some of the bosses from the first game. Examples: <b><u><i>Golden Drail</i></u></b> and <b><u><i>“Golden Talon of the Death-God”(Drakkon assassin, one of six high-priests/enforcers of the terror-inspiring Death-God cult. “Talons” are only outranked within the cult by the leader, known as the “Voice of the Death-God”)</i></u></b>.

+1 vote     reply to comment
Cadh20000
Cadh20000 Nov 28 2012, 9:58am replied:

Friendly races:
<ol><li><b>Human - Balanced, stats unaffected by environment “<u>Foraging</u>” skill starts at lvl 3</b></li>
<li><b>Drakkon - Humanoid lizard, high attack and defense, “<u>Sniping</u>” skill starts at lvl 2, “Medicine-Making” skill starts at lvl 1. Cold-blooded(speed affected by temperature); </b></li>
<ol><li><b>high temp = high speed(x1.5) (desert, tropics, or magma-caves) </b></li>
<li><b>average temp = average speed(x1) (temperate lowlands) </b></li>
<li><b>low temp = low speed(x0.5) (high mountains, Arctic, or Antarctic)</b></li></ol>
<li><b>Rock-Goblin - Rocky appearance, high stealth rating, poor eyesight in bright light (ex. daylight) but can see in the dark (ex. nighttime or underground), “Medicine-making” skill starts at lvl 3</b></li>
<li><b>Gnoll - humanoid canine, high attack and defense, low speed, “Trade” skill starts at lvl 3</b></li></ol>

+1 vote     reply to comment
magachs
magachs Nov 29 2012, 5:19pm replied:

Sounds - and looks - and smells interesting. :) In other words, seems worth a try. I'll think of it.

+1 vote     reply to comment
Cadh20000
Cadh20000 Dec 1 2012, 12:27pm replied:

Sorry about all the HTML tags, I wasn't paying attention when I posted it. Mainly it was just to establish an ordered list. :p

+1 vote     reply to comment
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