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Softimage Mod Tool | Locked | |
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Apr 16 2009 Anchor | |
Just a heads up that Softimage has just released version 7.5 of Mod Tool, with quite a few nice enhancements over the previous version. |
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Apr 17 2009 Anchor | |
Darnit... i just downloaded 6.01 two days ago... GAH!!!!!!!!! does it run better on vista now? |
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Apr 17 2009 Anchor | |
It's a supported OS. I run it on Vista at home, and it seems to work better / without the odd graphical issues when trying to select. |
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Apr 17 2009 Anchor | |
im happy! 6.01 would crash every 20 min on me and i had to reboot my computer to be able to restart it. |
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Apr 17 2009 Anchor | ||
Vista a supported OS? Edit: Err.. I don't work at a company so I don't have a company phone number.. help? Edited by: SIGILL |
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Apr 17 2009 Anchor | |
Give them a personal number or a fake one. |
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Apr 18 2009 Anchor | ||
I´m a noob with it, but you mean that now i can export my model´s skin up to 2048x2048? before (with 6.01) the limit was 512x512 |
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Apr 19 2009 Anchor | |
Before if you wanted to use Rendermap or Ultimapper to bake any maps (ambient occlusion, normal map, texture transfers), it was capped so that the max size you could render to was 512x512. But now it looks like they have raised the limit so that you can render maps to 2048x2048. |
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Apr 23 2009 Anchor | |
You can download 7.5 from ModDB now. No need to fill out a form. |
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Apr 26 2009 Anchor | |
ummm.... can you not export .obj files anymore? |
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Apr 26 2009 Anchor | |
Nope. Unless you install Legacy Netview and use the converter on that (which is a few steps back in quality I'm afraid). |
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Apr 26 2009 Anchor | |
yeah i just found that... it kinda sucks, just have to optimize the mesh as best as possible. |
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