Well here is the deal, I am dropping my projects with the source engine because I started planning those years ago with no structure to them at all. I am possibly dropping the name Basement Mod Productions because im less interested in doing "Mod work". I may have my BMP site up eventually with some independent small mods like maps or models or so but as for now, I am working on an in-depth design document to pitch for an indie title to be able to distribute. Information about this will not be going up on here for a long time so dont ask about it if you are not interested in possibly helping me out with some concept work or so.
Well ive decided to just go ahead and start making these blogs more often.
my current life situation places me at home for the summer from school looking for a job at a time of a broken economy. tough luck i know. so what do i do in my free time? well i look for jobs... and i learn all that i can about modding and game design. a future goal of mine is to start to make a name for myself in the game design community and maybe even start up my own independent company down the road. so where do i start? well that was long ago when my father first taught me to build a computer at age 6. since then, i have been facinated with computers and how things work in them. my freshman year of high school led me to building my own high performance gaming rig and i started playing next-gen computer games. i decided that this was somthing that i wanted to do with my life. i started little by little learning the different aspects of game creation.
i remember the first day that i downloaded softimage XSI mod tool. i installed the program thinking "Yeah! im gonna learn how to 3D model!". when the program opened, i saw so many things that i didnt understand, the first button i hit was a little X button in the upper right hand corner of the window. then the program sat there for a good 3 months before i even attempted to model again.
getting started was a little overwhelming but little by little i chomped away at things. i like to think of myself as being pretty proficient in what i do with the source engine.
im not going to write much more here for now but in the next upcoming blogs, ill simply be going through how i learned how to do what i know how to do... may be an inspiration to those just starting if they ever see it.
well goodnight moddb.
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The Source Developers Club is an international game developer association for game developers using Valve's Source Engine. This is community where anyone...
We are IDMT, the In Development Mod Team. The current leader of the team is Bluefire.
Basement Productions is a small team of modders who are currently working on a project for Half-Life 2. We are looking for more members to help with our...
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