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My First Model. | Locked | |
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Jul 26 2012 Anchor | ||
My First Model Is Making A .45 Hand Gun. Edited by: NakedSnake1 |
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Jul 26 2012 Anchor | |
looks perfect, i think you're done. -- Portfolio |
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Jul 26 2012 Anchor | ||
This is too high poly to work in any game or engine. -- Someone wrote: Her? |
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Jul 26 2012 Anchor | ||
I think he meant he is in the process of making one. |
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Jul 27 2012 Anchor | ||
It's for next gen consoles. |
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Jul 28 2012 Anchor | ||
Looks good for a start. You got to start from some where... I hope you post new pics of it from time to time. |
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Jul 29 2012 Anchor | |
Jul 29 2012 Anchor | ||
or else -- >:| |
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Aug 3 2012 Anchor | |
You seem to have little knowledge of how to make a gun so here's a tutorial:
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Aug 4 2012 Anchor | ||
looking for a job I'll hire you 500 dollars an hour |
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Aug 5 2012 Anchor | ||
Not sure if serious, or a joke... |
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Aug 6 2012 Anchor | ||
nice |
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Aug 9 2012 Anchor | ||
don't be Mean ! Everybody started at some point ! I can Remember my first days.. i wasn't much better either. |
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Aug 21 2012 Anchor | ||
My reaction. |
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Aug 23 2012 Anchor | ||
hmmm great buddy continue all the best |
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Aug 23 2012 Anchor | |
Might as well be for Tetris at this point. Follow a tutorial, yet even better, start with some primitives and learn the basic operations (boolean, sub-d, local polygon refinement, duplicates/clones, making single obj from multiple objects, etc). It won't help you, if you try to start with something, without knowing the tools. I'd go with architecture first. Try to build a Greek Temple instead. There are some nice things to be learned in that. Edited by: SinKing --
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