Posts | ||
---|---|---|
Looking for modeling and texturing work | Locked | |
Thread Options | ||
Apr 16 2009 Anchor | ||
This post is for either modd teams or a company recruiting. I have worked in the television industry but I would like to make a transition over to games. I am a serious modder and have had experience with unreal engine and the battlefield engine. The type of themes that I would like to work on would be a more realistic gritty type of architecture and objects. I know maya well and I am know Z-brush fairly well although I am still learning things about both programs. Please refer to my website: Thanks and I look forward to working with you! |
||
|
Apr 16 2009 Anchor | |
i will be sending you a PM here within the next 10-15 min. |
||
Apr 17 2009 Anchor | ||
PM sent as well -- DARKWORLD |
||
|
Apr 17 2009 Anchor | |
Your samples are a little rough; you could do with some examples (reaspnable resolution static images) of indivual pieces, that show wireframes, renders and texture maps. A little goes a long way! Best of luck finding a mod |
||
Apr 17 2009 Anchor | ||
OK thanks for the tip and to everyone that replied! |
||
Apr 23 2009 Anchor | ||
Hey hot_mess, Vector8Games is looking for texture artist. We watched your demo reel and were impressed. Go to our mod page and apply if you like to help us with our horror fps "Modern Dead". You will have some work write of the bat just to see what you can do. Although its right off the bat you don't have to do it right away you can work at your own pace. There are zombies in our game, so the first model you would texture is a Shambler on our mod page you can see the different ranks of zombies and the concepts... Cheers, |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.