ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software. ZDoom may be used and distributed free of charge. No profit may be made from the sale of it. ZDoom was created by Randy Heit using id Software's and various others' sources.

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MOD RECEIVED A NEW NAME!!! Now it's Dan's Brutal DOOM

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Dan's Brutal Doom v2.1
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Guest
Guest - - 690,224 comments

Uhhhh what was the name before?

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Sgt_Daniel_XII Author
Sgt_Daniel_XII - - 60 comments

Daniel2007's Brutal Doom

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Loginrob97
Loginrob97 - - 23 comments

Not bad, but there is something to work on.
For example, to refine the headshots, so that at least the corresponding animation would be played when killing in the head.
Make the weapon more unique, give alternative fire. What's the point of two assault rifles if they only differ in sprites?

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Guest
Guest - - 690,224 comments

kick is broken in the latest version. loaded up last version and kick works fine. deleted gzdoom .ini and relaunched but kick is just broken. only works with fists. hope this helps.

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Sgt_Daniel_XII Author
Sgt_Daniel_XII - - 60 comments

I intentionally added that so I can add alt fire to weapons

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Guest
Guest - - 690,224 comments

Did the blood cleaning system get fixed? Because in 2.0 only the blood om the floor dissapeared but the blood on the walls didn't

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Sgt_Daniel_XII Author
Sgt_Daniel_XII - - 60 comments

It was in much older versions and It's base mod

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Randomguy7
Randomguy7 - - 285 comments

this feels like a really good combination of one-off brutal doom weapon expansions. That being said, it feels like it's incohesive. If you combine what you have here with the foundation of your violent doom, then perhaps this can be project violent-doom-tality

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derAlptraum
derAlptraum - - 13 comments

Youtube.com a bit bland but still good imo

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