Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, for example: higher limits for bsp-models, studiomodels scaling, realistic values of lighting on server side, entity patch technology support, support of additional map types, support of precaching "on the fly", support for using real HD-textures (up to 4096 x 4096 px) for maps, models, sprites and decals in any played mod and many other features...

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Media RSS Feed Report media XashXT: custom build. Parallax & Water shot 1. (view original)
XashXT: custom build. Parallax & Water shot 1.
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reepblue Jul 29 2013 says:

Awesome, awesome, awesome. Looking forward to the next build release.

+3 votes     reply to comment
sasuke768 Aug 6 2013 says:

wow, awesome..

+1 vote     reply to comment
fabiosarts Aug 14 2014 says:

looks awesome for my project, sadly non-won mods aren't supported, will it be someday? =)

+1 vote     reply to comment
Qwertyus Creator
Qwertyus Sep 28 2014 replied:

Actually, non-WON mods (if you mean mods released for Steam version of Half-Life) are supported by Xash3D in most cases too, but XashXT features can only work with Xash3D and can't work with normal Half-Life (either WON or Steam versions). Anyways, it's sad to say, but looks like XashXT: Custom Build will be never finished, because its author just disappears... But I think, that most of such features like normal- and parallax-mapping and others will be available in upcoming XashNT engine.

+1 vote   reply to comment
abdullahsaleh16 Feb 12 2015 replied:

god bless you qwertyus ! <3

+1 vote     reply to comment
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Jul 28th, 2013
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