[w]tech combines next generation technologies like full dynamic lighting, voxel based terrain and bullet physics, which are brought to you via a self-explanatory user interface. We are thinking in innovative ways to combine the available technologies and ideas to an edgeless package. Visit wtechportal.com to get more information about the newest features integrated into [w]tech!

Report content RSS feed [w]tech - Physics

A new video about physics in [w]tech. We have nearly integrated all features we need for Pulsedrive Alpha!

Posted by on

This video shows the current features of our bullet-physics implementation.


Advanced physics for soft bodies and similar will be integrated later, because we do not need it for Pulsedrive. Most important thing is to get the prototype running!


Post comment Comments
Maxen1416
Maxen1416

great stuff!

Reply Good karma Bad karma+2 votes
Flash112
Flash112

The background, makes it look so profesional.. @_@ cool!

Reply Good karma Bad karma+2 votes
SinKing
SinKing

Great work! I like this engine.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Platforms
Windows
Company
[w]tech team
Contact
Send Message
Release date
Engine watch
Start tracking
News
Browse
News
Share
Related Engines
[w]tech
[w]tech Creative Commons
Related Groups
[w]tech team
[w]tech team Developer