The idea is to bring authentic feel of the medieval urban combat from the eyes of infantry, in the form of a multiplayer game. It would avoid open field battles, because it doesn't look crowded and it isn't immersive. The urbanity however, crowds people up and gives them more options and routes to take.
The main reason I started this is because there has not yet been any medieval "tactical shooter" or simulation out there, at least not that I'm aware of. Currently, I'm the only one making this mod, so future news will be kind of a blog, I will be showing off what I have done so far and maybe share some stories if anyone will be interested. I am also in search of a coder and level designer or anyone else willing to share his talent. I do alot of work myself but it takes much of my free time.
Now to more interesting stuff...
I'm currently working on the character of a footman. The modeling has been done so far, it's time to sculpt and texture. The image below shows what style of textures I aim for...
Nice head. Did you model it out completely yourself or did you use a tool like MakeHuman to give you a rough shape and then carved and plucked it to the current version?
I've modeled it myself in 3ds max and added detail in mudbox, thanks for the like :)