Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.

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Add media Report RSS Underwater scene in Outerra
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bikkebakke
bikkebakke - - 421 comments

so apart from being able to fly through space, enter atmosphere and fly anywhere on the planet you will also be able to dive under water :P nice

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sydrose
sydrose - - 95 comments

this is amazing, you guys are genius.

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bikkebakke
bikkebakke - - 421 comments

so apart from being able to fly through space, enter atmosphere and fly anywhere on the planet you will also be able to dive under water :P nice

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Daemoria
Daemoria - - 130 comments

awesome work. the visibility is perfect for a nice 'clean' tropical ocean. Are you guys going to tackle volcanically active trenches eventually as well?

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Raphiell
Raphiell - - 195 comments

Sweet guys, nice work

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Tottel
Tottel - - 242 comments

Very nice. :D

I think the shadows should probably be more distorted though (the truck).

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KaanTech
KaanTech - - 334 comments

i m feel mostly joyed but also jelus...

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KingJones
KingJones - - 383 comments

Am i the Only person who seen the Human Being Under the water on the Sea Floor At [m 1:23 secs] ??

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CMDKeen
CMDKeen - - 647 comments

You can also see him on the end of the vid.

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Black★RockShooter
Black★RockShooter - - 207 comments

**** i have to steal a 9.90GHz processor from ******* NASA if i want to run this

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WarlockSyno
WarlockSyno - - 226 comments

Actually they've got there LOD code almost perfect, they're not even running their tests on a super-high end computer.

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Radar11m
Radar11m - - 694 comments

nice

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Nebcake
Nebcake - - 443 comments

Progress seems great, do your best.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Very cool. This looks like an excellent base for games to build upon. Speaking of which, are there any companies looking to develop games on the engine yet?

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KaanTech
KaanTech - - 334 comments

imagine a stratejy game O:

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bogie
bogie - - 173 comments

Wheres the fish?

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bosnian_dragon
bosnian_dragon - - 190 comments

I guess that's gonna be inserted some times later... Flora & Fauna are abundant in seas, so I bet they aren't gonna skip that obvious thing :D

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striker121
striker121 - - 80 comments

Nice stuff, the water looks pretty awesome. The color's pretty good, I would just make it so that it's only that light blue when near the shore and when you get a bit deeper it gets darker blue.

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madcat1030
madcat1030 - - 245 comments

Maybe a tiny bit of a wibbly-wobbly-watery-view-effect when you are close to the surface, because of the way light plays in the water.

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Description

A short video from development of water rendering