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Latest tweets from @cameni

@Reedbeta @g_truc I was surprised to see buses and trams in San Francisco, expected only 2-passenger cars :D Then heard SF was most EU-like

Jul 16 2014, 5:01pm

@JonOlick Here's a slightly faster "banana pi" T.co

Jul 12 2014, 2:34pm

@tom_forsyth @Reedbeta Using reversed FP depth buf with FCP at inf in #outerra for a long time. IIRC just minor mods to reverse mapping

Jun 18 2014, 2:38am

Nvidia WHQL drivers *** exception during compilation *** seriously need to include Outerra in GL driver tests ;-) @Reedbeta ticket #620 thx

May 27 2014, 4:35am

@MatthewKerswill it's using openal-mob (with some patches), and yes, it's in the latest demo version - must be enabled in options.

May 22 2014, 2:31pm

@Jonathan_Blow Over time, gainey process of periodic recollections of what exp Gothic was made an idealized image .. I need a new old Gothic

May 13 2014, 2:08pm

@g_truc @grahamsellers Yap, mixed feelings :) Nice to have such a contact, but afraid we'll suffocate him. Where do you send reports then?

May 12 2014, 3:08pm

@grahamsellers Wow. My poor bug reports lost there in the heap.

May 12 2014, 2:53pm

Testing #HRTF binaural audio in #outerra, nice enhancement (needs headphones): T.co

May 11 2014, 4:43pm

Double precision atan2 approximation for #OpenGL for geographic and Mercator projections used in #Outerra T.co

May 11 2014, 6:44am

Groups
Indie Devs

Indie Devs

Hobbies & Interests group with 1,083 members, open to all members

A group dedicated to indie and standalone game development.

Outerra

Outerra

Developer with 2 members, must apply to join

Creating planetary engine capable to render Earth and other planets, using real elevation and land class data in combination with fractal refinement algorithms...

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