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Latest tweets from @cameni

RT @outerra: Some animated slides from Outerra procedural engine presentation at FMX 2014 convention: T.co

Aug 21 2014, 10:24am

@LokimanSK Heh, that's my colleague. Maybe @g_truc is confusing us two :) Though I don't see him among the contributors, as a submitter ...

Aug 11 2014, 9:04am

RT @pickover: Fractal Bird. Giant starling formation over the setting sun spotted in Taunton, Somerset. T.co T.co

Aug 5 2014, 10:36am

@warpech @jsperf Akismet is interpreting links to T.co as spam as well, many tests contain links to other jsperf tests

Aug 1 2014, 4:58pm

@Reedbeta @g_truc I was surprised to see buses and trams in San Francisco, expected only 2-passenger cars :D Then heard SF was most EU-like

Jul 16 2014, 5:01pm

@JonOlick Here's a slightly faster "banana pi" T.co

Jul 12 2014, 2:34pm

@tom_forsyth @Reedbeta Using reversed FP depth buf with FCP at inf in #outerra for a long time. IIRC just minor mods to reverse mapping

Jun 18 2014, 2:38am

Nvidia WHQL drivers *** exception during compilation *** seriously need to include Outerra in GL driver tests ;-) @Reedbeta ticket #620 thx

May 27 2014, 4:35am

@MatthewKerswill it's using openal-mob (with some patches), and yes, it's in the latest demo version - must be enabled in options.

May 22 2014, 2:31pm

@Jonathan_Blow Over time, gainey process of periodic recollections of what exp Gothic was made an idealized image .. I need a new old Gothic

May 13 2014, 2:08pm

Groups
Indie Devs

Indie Devs

Hobbies & Interests group with 1,092 members, open to all members

A group dedicated to indie and standalone game development.

Outerra

Outerra

Developer with 2 members, must apply to join

Creating planetary engine capable to render Earth and other planets, using real elevation and land class data in combination with fractal refinement algorithms...

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