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Indie Devs

Indie Devs

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A group dedicated to indie and standalone game development.

Outerra

Outerra

2 members Developer

Creating planetary engine capable to render Earth and other planets, using real elevation and land class data in combination with fractal refinement algorithms...

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Slovakia Slovakia
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Latest tweets from @cameni, @outerra

RT @g_truc: Updated #OpenGL tips: Draw buffers; HW support of compressed format; max texture size: G-truc.net

19hours ago by cameni

RT @aras_p: Quixel Megascans Youtube.com

Aug 24 2016 by cameni

RT @ExUtumno: P. F. Harrison's (@paulfharrison) texture synthesis algorithm is now on github Github.com T.co

Aug 20 2016 by cameni

RT @inversepixel: Our HPG paper on SW occlusion culling (http://fileadmin.cs.lth.se/graphics/research/papers/2016/culling/) now has SSE4.1/SSE2 support as well: Github.com

Aug 18 2016 by cameni

RT @kenpex: This is great and you should RT :) Thread tracer for pc... Wadeb.com @wadetb

Jul 29 2016 by cameni

New OT build 16.7057: physics updates, mud, climate based tree species distribution Youtube.com

Jul 16 2016 by outerra

Just like R9 3XX, the new RX 480 has a curious jump in performance on mesh sizes >5k in our procedural perf test. T.co

Jul 11 2016 by cameni

Mig-29 / JBLM - Outerra community mods Youtube.com

Jun 2 2016 by outerra

Beta Oculus 1.3 support in Outerra Tech Demo 16.6655 (not tested on CV1) Outerra.com #outerra #oculus

Apr 13 2016 by outerra

RT @Alberto_FM: [Outerra 16.6601 timelapse] Weissenbach am Lech 4654/4, 6671 Weißenbach am Lech, Austria: Youtu.be vía @YouTube

Mar 27 2016 by outerra