Source
CommercialThe Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
Right now, it takes at least three years and as much as $20 million to make a Massively Multiplayer Online Game (MMOG), due to challenges in the areas of engineering, asset-creation, and marketing. That price tag means independent developers simply can't afford to enter this exciting and lucrative market. The Multiverse Platform blows away these barriers to entry. The Multiverse Platform has absolutely no costs. Download the SDK (software development kit) with the full platform, the sample game, the complete documentation, and the starter assets, all for free. The Multiverse Foundation doesn't make any money off the back of your game, and we let you do exactly what you want. After all, it's your dream!
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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics...
id Tech 6 or "idtech666" is an upcoming OpenGL/Vulkan based game engine under preliminary development by id Software, which will tentatively follow id...
The 3D gamemaker has a built in placement editor that allows the user to indicate where enemies, items, and obstacles go. this is not available in beginner...
Rockstar Advanced Game Engine (RAGE) is a game engine developed by the RAGE Technology Group at the video game developer Rockstar San Diego with contributions...
ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR...
The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
Use Quest3D for professional real-time applications. Create software, 3D web pages and simulators. Quest3D is the perfect solution for architecture visualization...
Imperial Game Engine 2- academicall class of an game engine.'Give them bread and circuses and they will never revolt' (by the ancient-roman poet Juvenal)AAA...