Multimedia Fusion is the perfect tool for creating applications, multimedia applications and exciting games. MMF continues the amazingly powerful graphical programming interface started with Klik & Play and continued with The Games Factory. Powerful new objects, exciting new transitions and a graphics library packed with megabytes of royalty free graphics and sounds. We also offer an SDK package so you can make your own extensions using C++ and plug them into MMF.

Post news RSS feed Related News  (0 - 30 of 311)
Character Re-Design and Animated Turn Around
Guinea Pig Parkour

Character Re-Design and Animated Turn Around

Guinea Pig Parkour 0 comments

The process of redesigning Joe's character design for Guinea Pig Parkour

Mongrel - February Update
Mongrel

Mongrel - February Update

Mongrel 4 comments

A look into what we've been working on the last couple of months.

Neurotron Update 13: Bringing Neurotron to HD fidelity
Neurotron

Neurotron Update 13: Bringing Neurotron to HD fidelity

Neurotron 0 comments

We're in the progress of moving from the early alpha to the finished version.

Chel-Z - Upcoming metroidvania styled platformer. This Thursday!
Chel-Z

Chel-Z - Upcoming metroidvania styled platformer. This Thursday!

Chel-Z 0 comments

Emergency Studios is an independent game studio which consists of Joshua Hale and Moses McKenzie. We are working on our new and “FIRST” IP to be released...

Update: Music and Leveling/Loot systems!
Jarvis

Update: Music and Leveling/Loot systems!

Jarvis 12 comments

A quick news update about the Leveling and Loot systems, also featuring some great music from the game!

SUPER MEGA BEST CAT ADVENTURES: Shiny new website and more!
SUPER MEGA BEST CAT ADVENTURES

SUPER MEGA BEST CAT ADVENTURES: Shiny new website and more!

SUPER MEGA BEST CAT ADVENTURES 2 comments

Latest devlog where I show off my new website and latest updates! A sneak look at some of the different enemies and minibosses!

Progress update! 2016
Seasion

Progress update! 2016

Seasion 0 comments

New vids of game testing showing level detail and game play at night.

DevPlay and Speed Painting
Guinea Pig Parkour

DevPlay and Speed Painting

Guinea Pig Parkour 0 comments

Two updates, one is me playing through the current engine, and a new speed painting of a background element.

Coffee Shop Speed Painting
Guinea Pig Parkour

Coffee Shop Speed Painting

Guinea Pig Parkour 0 comments

Creating a background element for Guinea Pig Parkour from sketch to final painting.

Neurotron Update 12: New version out!

Neurotron Update 12: New version out!

News 0 comments

We just released the version 0.4.5 of the demo to Google Play.

Battle Pixels Available on Steam Jan 14, 2016
Battle Pixels

Battle Pixels Available on Steam Jan 14, 2016

Battle Pixels 0 comments

Battle Pixels available on Steam Jan 14, 2016 is now 15% OFF: is a frantic arcade action, point and click shoot 'em up with a 16 bit retro style.

Jarvis Greenlit on Steam + Progress Update!
Jarvis

Jarvis Greenlit on Steam + Progress Update!

Jarvis 0 comments

After only 7 days of being up on Steam Greenlight Jarvis got greenlit! Thanks to everyone who supported the game and voted for Jarvis. I am more motivated...

Guinea Pig Parkour Begins
Guinea Pig Parkour

Guinea Pig Parkour Begins

Guinea Pig Parkour 0 comments

First challenge course released! Every month, a new challenge course will be released, as the game develops.

Neurotron Update 11: Get the FREE DEMO now!
Neurotron

Neurotron Update 11: Get the FREE DEMO now!

Neurotron 0 comments

We released the first demo version of our game on December 31st.

Release Date Update & In-Depth
Heart Forth, Alicia

Release Date Update & In-Depth

Heart Forth, Alicia 0 comments

Hey! With the end of the year drawing near, it’s time we take a look back at the development stages the game’s gone through and the things we accomplished...

Skin and Bones released for Android
Skin and Bones

Skin and Bones released for Android

Skin and Bones 0 comments

The two unlikely friends from the PC retro style platformer have now made it onto Android devices.

Cool Beans background element - Making of
Guinea Pig Parkour

Cool Beans background element - Making of

Guinea Pig Parkour 0 comments

The 23rd game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the background element, "Cool Beans".

Neurotron Update 10: Re-hauling the UI
Neurotron

Neurotron Update 10: Re-hauling the UI

Neurotron 0 comments

We're in the progress of updating all the icons and menus.

Jarvis Trailer + Steam Greenlight submission!
Jarvis

Jarvis Trailer + Steam Greenlight submission!

Jarvis 0 comments

Jarvis finally has a trailer! The game is also currently up for voting on Steam Greenlight! Please drop by and help Jarvis out!

Mongrel - Creatures and Races
Mongrel

Mongrel - Creatures and Races

Mongrel 2 comments

A quick look at some of the races and creatures that will appear in Mongrel.

Frappe Parlor Revised - Background Element, DevLog 22
Guinea Pig Parkour

Frappe Parlor Revised - Background Element, DevLog 22

Guinea Pig Parkour 0 comments

Guinea Something Good presents the 22nd game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we revise the background...

Mongrel - Environments
Mongrel

Mongrel - Environments

Mongrel 0 comments

A quick look at some environments for Mongrel and more recent changes to the game.

Friendly ghosts looking for treasures
Ghosts: in the castle

Friendly ghosts looking for treasures

Ghosts: in the castle 0 comments

Four greedy ghosts explore old castles looking for hidden treasures. But only the quickest one will take the prize, hidden in closed chest, stored somewhere...

Neurotron Update 9: Gameplay features
Neurotron

Neurotron Update 9: Gameplay features

Neurotron 0 comments

A look into the special features of our cyberpunk action RPG.

Implementing A Solid Core
Mongrel

Implementing A Solid Core

Mongrel 2 comments

After failing our kickstarter spring 2015, we had to take a critical look at our project. One of the problems that stood out was our core gameplay. Working...

Live Stream - Refining and Polishing Fall Cycle
Guinea Pig Parkour

Live Stream - Refining and Polishing Fall Cycle

Guinea Pig Parkour 0 comments

Real time process of adjusting the fall cycle to make it more fluid.

Necromonads attack Steam!
Necromonads

Necromonads attack Steam!

Necromonads 0 comments

ClickteamLLC brings a "what could have been" arcade classic Necromonads to Steam today! Enjoy a unique twist on the arcade shooters of yester yore in...

Neurotron Update 8: Bulltiger
Neurotron

Neurotron Update 8: Bulltiger

Neurotron 0 comments

This time we take a look at gruesome mutant animal, created by The Family's science department.

Quadle arrives on Mobile devices!
Quadle

Quadle arrives on Mobile devices!

Quadle 0 comments

Gamesare Studios is excited to announce the release of it's latest game to iOS and Android. Invoking the memory of classic arcade cabinet games but adding...

New Game PC Hit Tank PRO Steam Greenlight
Hit Tank PRO

New Game PC Hit Tank PRO Steam Greenlight

Hit Tank PRO 0 comments

Hit Tank PRO From fast action & addictive, is a game that combine (the Strategy, Action & the Challenge).