Multimedia Fusion is the perfect tool for creating applications, multimedia applications and exciting games. MMF continues the amazingly powerful graphical programming interface started with Klik & Play and continued with The Games Factory. Powerful new objects, exciting new transitions and a graphics library packed with megabytes of royalty free graphics and sounds. We also offer an SDK package so you can make your own extensions using C++ and plug them into MMF.

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Start of this Project

Start of this Project

May 24, 2013 0 comments

Creating the house and main menu screen. different rooms like the livingroom, basement,yard,bedroom,bathroom

The game is released!

The game is released!

Oct 5, 2011 0 comments

The game is released and can be found on the App store!

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Android verion is LIVE!
Five Nights at Freddy's 4: The Final Chapter

Android verion is LIVE!

Jul 28, 2015 Five Nights at Freddy's 4: The Final Chapter 4 comments

The Android version of Five Nights at Freddy's 4 is now live!

Randomly Generating Levels
Guinea Pig Parkour

Randomly Generating Levels

Jul 27, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we continue building the engine, this time creating a way to randomly generate levels.

Guinea Pig Parkour 3rd Game Engine Build
Guinea Pig Parkour

Guinea Pig Parkour 3rd Game Engine Build

Jul 6, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we continue building the engine, giving Joe a new way to interact with the vaultable object.

Building the environments
Kalaban

Building the environments

Jun 27, 2015 Kalaban 3 comments

Talking about the level design and its art generally.

Hand Flip FAIL Cycle
Guinea Pig Parkour

Hand Flip FAIL Cycle

Jun 26, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we animate Joe failing to perform a hand-flip over a vaultable object!

The Concrete Jungle Weekly Chronicle – June 20th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – June 20th

Jun 21, 2015 Concrete Jungle 1 comment

This week I reveal the final playable character for the game and share some details on how I'm polishing up the game.

Bringing Bob to life
Kalaban

Bringing Bob to life

Jun 14, 2015 Kalaban 0 comments

Talking about animating the main character, Bob, and the work that goes into it.

The Concrete Jungle Weekly Chronicle – June 14th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – June 14th

Jun 13, 2015 Concrete Jungle 2 comments

Another week, another update! This week the 7th playable character is revealing- ruthless ice queen/business mogul Miranda Lynch.

2D Animated Flip Over Cycle
Guinea Pig Parkour

2D Animated Flip Over Cycle

Jun 10, 2015 Guinea Pig Parkour 0 comments

Guinea Something Good presents the thirteenth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the...

The Concrete Jungle Weekly Chronicle – June 7th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – June 7th

Jun 7, 2015 Concrete Jungle 2 comments

This week I've begun the sound effects overhaul for the game, and added a new character- the ass-kicking industrialist Marina.

High Jump Fail - Guinea Pig Parkour DevLog #12
Guinea Pig Parkour

High Jump Fail - Guinea Pig Parkour DevLog #12

Jun 3, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we animate Joe failing the high jump!

The Concrete Jungle Weekly Chronicle – May 31st
Concrete Jungle

The Concrete Jungle Weekly Chronicle – May 31st

May 31, 2015 Concrete Jungle 4 comments

This week there's another new character revealed - a French conservationist/programmer. Some cool new buildings too!

2D Animated High Jump - Guinea Pig Parkour DevLog 11
Guinea Pig Parkour

2D Animated High Jump - Guinea Pig Parkour DevLog 11

May 27, 2015 Guinea Pig Parkour 2 comments

In this week's "Guinea Pig Parkour" game development log, we take on the high jump cycle!

The Concrete Jungle Weekly Chronicle – May 24th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – May 24th

May 24, 2015 Concrete Jungle 1 comment

This week there's another new playable character- Horrace, and some new buildings!

room13 out now on Steam
room 13

room13 out now on Steam

May 20, 2015 room 13 0 comments

room13 is now available on Steam! After 3+ years of development room13 has been released in Early Access on Steam.

It's here!
Third Floor

It's here!

May 16, 2015 Third Floor 0 comments

The City Of Those Who Descend The Stairs: Thirs Floor was just released! Help Igor find his way out of the dangerous third floor while reading about his...

2nd Game Engine Build - Vault Fail to Wall Fail - Guinea Pig Parkour DevLog #10
Guinea Pig Parkour

2nd Game Engine Build - Vault Fail to Wall Fail - Guinea Pig Parkour DevLog #10

May 13, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we continue building the engine.

Qubey on the Internets!
Qubey

Qubey on the Internets!

May 13, 2015 Qubey 0 comments

Check out the Qubey Soundtrack on SoundCloud, a additional youtube video and our Greenlight page on Steam!

Wall Run Fail - Guinea Pig Parkour DevLog #9
Guinea Pig Parkour

Wall Run Fail - Guinea Pig Parkour DevLog #9

May 6, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we take on the wall run fail cycle!

2D Animated Wall Run Cycle - Sketch to Finish
Guinea Pig Parkour

2D Animated Wall Run Cycle - Sketch to Finish

Apr 29, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we take on the wall run cycle!

The Concrete Jungle Weekly Chronicle – April 26th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – April 26th

Apr 26, 2015 Concrete Jungle 1 comment

This week it's all about farms and rural buildings- with the introduction of Giles the punk-loving, cider drinking farmer character!

Vault Fail Cycle - Guinea Pig Parkour DevLog 7
Guinea Pig Parkour

Vault Fail Cycle - Guinea Pig Parkour DevLog 7

Apr 22, 2015 Guinea Pig Parkour 0 comments

In this week's "Guinea Pig Parkour" game development log, we take on the vault fail cycle!

Astro Rider PC version released!
Astro Rider

Astro Rider PC version released!

Apr 17, 2015 Astro Rider 0 comments

PC game for Windows Astro Rider. A classic shooter with a nostalgic retrogame feeling.

Building the Engine - DevLog #6
Guinea Pig Parkour

Building the Engine - DevLog #6

Apr 15, 2015 Guinea Pig Parkour 0 comments

Guinea Something Good presents the sixth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the first...

Happy Hills Android Release 15.04.2015
Happy Hills

Happy Hills Android Release 15.04.2015

Apr 9, 2015 Happy Hills 0 comments

Happy Hills will be released for Android this months 15th.

Vault Animation - DevLog #5
Guinea Pig Parkour

Vault Animation - DevLog #5

Apr 9, 2015 Guinea Pig Parkour 1 comment

Guinea Something Good presents the fifth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a vault...

The Concrete Jungle Weekly Chronicle – April 5th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – April 5th

Apr 5, 2015 Concrete Jungle 0 comments

This week: Building names are in! Also the versus mode AI demolished me after 2 weeks of focusing on building the menus!

DevLog #4 - Landing Cycle
Guinea Pig Parkour

DevLog #4 - Landing Cycle

Apr 1, 2015 Guinea Pig Parkour 0 comments

Guinea Something Good presents the fourth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a basic...

Platform
Windows
Company
Clickteam
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Official Page
Clickteam.com
Licence
Commercial
Release Date
Released Jun 2006
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