The game engine you are trying to view has ceased development and consequently been archived. If you are a member of this engines team, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
The Majorwolf Flight engine is a SDK/Source code kit that lets you develop 2d space wars or plane shooting games. It is coded for Game Maker 8 and is coded from the ground up, no code resources were used, it was coded from nothing, except the GM8 Engine.
Hello everybody, we are developing an Engine/source code package for GM8 which will let beginner coders create 2d shooters/ space battle games. It is a very simple code package which features the following:
Simple AI (Planes spawn but do not yet shoot)
Player Spawn (The player currently has one life, once he's dead, he will not respawn)
Enemy/AI planes/objects will be unlimited (They will each disappear at the end of screen to reduce memory storage).
Infinite ammo/Rapidfire - The bullets do not have firing intervals, so you can shoot continously.
Apart from a few flaws, the engine is very smooth and has a nice layout. We are still touching up some glitches etc and then we should hopefully have a beta soon.