Leadwerks is the easiest way to build 3D games. With a rapid development pipeline, support for Lua and C++ programming, and plenty of learning materials, Leadwerks is the perfect way to learn to make games.

  • ADVANCED GRAPHICS: Leadwerks brings AAA graphics to the masses, with hardware tessellation, geometry shaders, and a deferred renderer with up to 32x MSAA. Our renderer redefines realtime with image quality more like a cg render than real-time games of the past. The use of OpenGL 4.0 provides equivalent graphics to DirectX 11, with cross-platform support across operating systems.
  • CSG MAPPING TOOLS MAKE LEVEL DESIGN FUN: Build game levels from scratch right in our editor with constructive solid geometry. Our tools make it easy to sketch out your design and bring your ideas to life. Anyone can build their own game worlds in Leadwerks, without having to be an expert artist.

  • BUILT ON THE INDUSTRY STANDARD: At it's heart, Leadwerks is a C++ library of functions you can call at any time, in any order. Leadwerks uses industry-grade tools like Visual Studio and Xcode, so you'll be coding games like a pro.
  • INTEGRATED LUA SCRIPT EDITOR: We integrated Lua right into Leadwerks because of its proven track records in hundreds of AAA games including Crysis, World of Warcraft, and Garry's Mod. Lua integrates seamlessly with native code for rapid prototyping and instant control. The built-in debugger lets you pause your game, step through code, and inspect every variable in the program in real-time. Lua is perfect for beginners, and the integrated Just-In-Time (JIT) compiler ensures you can publish commercial games that perform blazingly fast.
  • VISUAL FLOWGRAPH: Our unique visual flowgraph enables designers to set up game mechanics, build interactions, and design advanced scripted sequences, without touching a line of code. The flowgraph system integrates seamlessly with Lua script, allowing script programmers to expose their own functions and add new possibilities for gameplay.

  • ROYALTY-FREE LICENSE: Your games you make with Leadwerks are yours. Yours to play, yours to sell, yours to give away, or do whatever you want with. There's no royalties to pay, ever.

Join the community at www.leadwerks.com to learn more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Today we are pleased to announce the release of Leadwerks Game Engine 4.5.

Version 4.5 introduces support for VR headsets including the HTC Vive, Oculus Rift, and all OSVR-based hardware, allowing developers to create both room-scale and seated VR experiences. The Leadwerks virtual reality command set is robust yet incredibly simple allowing you to easily convert your existing 3D games into VR titles. To help get you started the source code for our Asteroids3D game has been updated for VR and is now freely available in the Leadwerks Games Showcase.

Leadwerks Game Engine is uniquely well-suited for VR because of its fast performance, ease of use, and the availability of C++ programming for demanding VR games. Several optimizations for VR have been made including combining the rendering of both eyes into a single culling step. The stability and accuracy of Newton Game Dynamics means we can have in-depth physics interactions in VR.

A new VR game template has been added to provide common VR features including teleportation locomotion and the ability to pick up and interact with objects in the environment.

Visual Studio 2017

We've also upgraded Leadwerks Professional Edition to build with Visual Studio 2017 so you can take advantage of the very latest Visual Studio features. Instructions for upgrading C++ projects from version 4.4 to 4.5 are available here.

visual-studio-2017-logo-w640.png


Other Improvements

  • Added fog settings in editor and into map file format.
  • New joint scripts and enhancements.
  • Updated to Steamworks 1.41

You can pick up Leadwerks Game Engine with a discount during the Steam Winter Sale.

Border Recon - New Movement Animation System
Border Recon

Border Recon - New Movement Animation System

Border Recon

A new implementation system to replace the current glitchy system.

Lone Water - Greenlight Trailer
Lone Water

Lone Water - Greenlight Trailer

Lone Water

Hello friends, the time has come! We launched a Steam Greenlight campaign for Lone Water and we need your help. First I would like to show a little trailer...

Leadwerks Game Engine 4.3 Released

Leadwerks Game Engine 4.3 Released

News

Leadwerks Game Engine 4.3 is now available. This release adds support for Ogg Vorbis audio files, bug fixes, and up to 200% the performance of the previous...

Leadwerks Winter Games Tournament Roundup

Leadwerks Winter Games Tournament Roundup

News

The Winter Games Tournament is complete, with a long list of fun mini-games made by the community. This tournament saw the release of many new and innovative...

Add game Games
Border Recon

Border Recon

Third Person Shooter

Third-person Shooter inspired by the events of Desert Storm featuring infantries and soon: jets, cars, and tanks.

Enshrouded World: Home Truths

Enshrouded World: Home Truths

Car Combat

Enshrouded World: Home Truths is a vehicular combat experience that features non-linear progression and survival elements not seen in the genre until...

Torment: My Hell (CANCELED)

Torment: My Hell (CANCELED)

Adventure

**Project Update** Game has been canceled to be reworked and adapted into a Novel written by Chris Cuypers. A story about loss, regret, redemption, and...

A Demon's Game

A Demon's Game

Adventure

"A Demon's Game" is a very unique title, but keeps true to it's horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration...

Lone Water

Lone Water

Adventure

Lone Water is a first person adventure horror game that tells a story about a Post-Apocalyptic FLOODED World. You are a lone survivor in this world and...

TinyGom Racing

TinyGom Racing

Racing

1/10 remote-control cars solo racing in different environments and levels. 3 modes: Quick race (5 opponents) Time-Trial (ghost included or not) Championship...

TinyGom Demo

TinyGom Demo

Racing

1/10 remote-control cars solo racing in different environments and levels. 3 modes: Quick race (5 opponents), Time-Trial (ghost included or not), Championship...

SIEGE: Halloween Contest Game

SIEGE: Halloween Contest Game

Real Time Strategy

Fight to be the last team standing. Once a combatant has been slain, it will turn into a zombie and fight anyone who is near him. Can you survive?

Banned

Banned

First Person Shooter

Story in big lines: You are the Omega Project a military project created by the government, the main purpose was to create a super warrior. since the...

Dead Anyway

Dead Anyway

Realistic Sim

Walking down the main street, feels like months since my last hint of civilization. I'm tired and its getting late. I am not alone here, the hairs on...

Comments  (0 - 10 of 26)
Guest
Guest

can i build/export game to Windows on Linux ? Or i need to boot to Windows (which i don't have :P)

Reply Good karma Bad karma+1 vote
JoshKlint Creator
JoshKlint

When you export a Lua game it includes the Linux executable, so that will work automatically. If you are using C++ you need to compile your game on Linux to get the executable.

Reply Good karma+1 vote
demen2010
demen2010

hello can i juste know id it easy to learn or hard ?

Reply Good karma Bad karma+2 votes
JoshKlint Creator
JoshKlint

We're going for easy. Try the demo on Steam and let me know what you think.

Reply Good karma+2 votes
JackM.
JackM.

The thing is catch me, map editor similar to hammer!
Great job, and oh yes, real-time shadows in viewport!

Reply Good karma Bad karma+2 votes
JoshKlint Creator
JoshKlint

It now exports to VMF format, too. I've only tried it with the Left 4 Dead SDK but the texture mapping planes are perfectly retained in Hammer. Also added texture lock mode.

Reply Good karma+2 votes
Crypt

It looks similar but it functions far worse. But the WYSIWYG viewport is quite nice!

Reply Good karma Bad karma+2 votes
Lesbian_Owl
Lesbian_Owl

Its not crysis. But its good aswell :3 really cool

Reply Good karma Bad karma+2 votes
Crypt

Have you spent any time with this engine at all? The graphics aren't the only thing to look at in an engine, and this one is just not fun and awkward to use, I sincerely wish there was a demo before I bought it.

Reply Good karma Bad karma+2 votes
JoshKlint Creator
JoshKlint

Specifically what are you having trouble with? We've worked very hard to make the development experience smooth and enjoyable. Was there any problems you ran into?

Reply Good karma+2 votes
Crypt

The review I've submitted covers some of the larger points in a bit more detail, but to summarize, everything from navigation, to menus is finicky, hard to work with and slow.

Reply Good karma Bad karma+2 votes
JoshKlint Creator
JoshKlint

Thanks for the feedback. I've been able to address a number of these issues recently. I didn't notice the viewport speed issue until you pointed it out, but once I did it was obvious. I fixed the bug and also added some mouse smoothing to make the navigation more fluid.

A new section for tutorials has also been created on the site here:
Leadwerks.com

And of course there are over 200 pages of documentation here:
Leadwerks.com

You might not be used to the constructive solid geometry approach to level design, but most people find it a lot simpler than trying to scale models precisely or build maps out of raw polygons.

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows, Linux
Contact
Send Message
Homepage
Leadwerks.com
Licence
Commercial
Release date
Engine watch
Follow
Share
Community Rating

Average

7.8

40 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 8/10

Looks interesting

May 23 2011 by Flash112

Twitter

Latest tweets from @leadwerks

Video by ♪♪♪♪Cemetery♪♪♪♪: sniper Youtube.com #gamedev #indiedev T.co

Feb 21 2018

Video by Aggror: Rivernodes in SplineTools Youtube.com #gamedev #indiedev T.co

Feb 16 2018

Video by Maaco: Leadwerks Zombie Lab Testlevel Youtube.com #gamedev #indiedev T.co

Feb 10 2018

Two ideas I have Leadwerks.com #gamedev #indiedev #leadwerks

Feb 8 2018

Workshop item by ☣ ✪ⓅⓈⓎ✪ ☣: Convention Center Steamcommunity.com #gamedev #indiedev T.co

Feb 5 2018

Version 4.5 Updated Leadwerks.com #gamedev #indiedev

Jan 27 2018

"Cirque des Jeux" Game Tournament Leadwerks.com #gamedev #indiedev

Jan 26 2018

Make a game and get this cool poster: Leadwerks.com #gamedev #indiedev #vr #leadwerks T.co

Jan 26 2018

Oculus owners: a patch is out for improved support for the Rift!: Leadwerks.com #gamedev #indiedev #leadwerks #vr

Jan 25 2018

Embed Buttons
Link to Leadwerks Game Engine by selecting a button and using the embed code provided more...
Leadwerks Game Engine
Statistics
Rank
169 of 919
Last Update
Watchers
137 members
Games
29
Files
16
Articles
73
Reviews
9
You may also like
3D Rad
3D Rad BSD
Unreal Development Kit
Unreal Development Kit Commercial
Rpgboss
Rpgboss GPL
GameCore 3D
GameCore 3D Commercial
EDuke32
EDuke32 GPL
GameGuru
GameGuru Commercial