Arena Slasher 
Updated 10 months ago
Released May 13, 2012
Single Player
Fighting
Free-for-all battle arena where you fight till the death to obtain dominance score!
Leadwerks is a semi open-source C/C++, C# and BlitzMax, as well as community-supported extensions for Delphi, Engine. The engine is offered as both a dynamic linked library (DLL) and BlitzMax module.
About Leadwerks Engine with 0 comments by Leadwerks on May 7th, 2013
An update for Leadwerks 3 has been released, bringing new graphical enhancements to mobile games. Building on the efficient art pipeline and user-friendly tools of Leadwerks 3, the engine now supports projected shadows for characters and other dynamic objects. This technique works by casting a shadow onto the surrounding world geometry, to provide real-time shadows that run fast on all platforms.
To enable dynamic shadows on a single object, just select it in the editor and choose the new "Dynamic" option in the "Cast Shadows" property. You can also do this in code by calling Entity::SetShadowMode(Light::Dynamic).
Leadwerks 3 has also gotten a visual upgrade with the addition of post-processing effects. In Leadwerks 2, all post-processing effects like volumetric light scattering, screen-space ambient occlusion, depth-of-field, and bloom were hard-coded. That is, they were written into the core engine and it was difficult to customize the renderer. Leadwerks 3 has added a new command, Camera::AddPostEffect(), which allows the user to attach a shader right to a camera, to automatically render post-processing effects.
Leadwerks is a fast and flexible development platform for building mobile games with native code. You can download a 30-day trial version on the website here.
Free-for-all battle arena where you fight till the death to obtain dominance score!
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Great Indie Game Engine. Stunningly good graphics and if you know LUA and C++ its just perfect.
I want to know what is Semi-OpenSource? I know what open source is, but not this one.
amazing gfx :)
Very interesting...
Would it be possible to make a rts game with this engine?
nice!
I wish I could remove those annoying tags <!--SCREENSHOTS--> and such, but they're invisible/not shown in the editting mode =/
Wow! This looks.. Amazing.. !