Leadwerks is the easiest way to make your own 3D games. With a rapid development pipeline, support for C++ and Lua programming, and plenty of learning materials, Leadwerks is the perfect platform for your next project.

  • ADVANCED GRAPHICS: Leadwerks brings AAA graphics to the masses, with hardware tessellation, geometry shaders, and a deferred renderer with up to 32x MSAA. Our renderer redefines realtime with image quality more like a cg render than real-time games of the past. The use of OpenGL 4.0 provides equivalent graphics to DirectX 11, with cross-platform support across operating systems.
  • CSG MAPPING TOOLS MAKE LEVEL DESIGN FUN: Build game levels from scratch right in our editor with constructive solid geometry. Our tools make it easy to sketch out your design and bring your ideas to life. Anyone can build their own game worlds in Leadwerks, without having to be an expert artist.
  • BUILT ON THE INDUSTRY STANDARD: At it's heart, Leadwerks is a C++ library of functions you can call at any time, in any order. Leadwerks uses industry-grade tools like Visual Studio and Xcode, so you'll be coding games like a pro.
  • INTEGRATED LUA SCRIPT EDITOR: We integrated Lua right into Leadwerks because of its proven track records in hundreds of AAA games including Crysis, World of Warcraft, and Garry's Mod. Lua integrates seamlessly with native code for rapid prototyping and instant control. The built-in debugger lets you pause your game, step through code, and inspect every variable in the program in real-time. Lua is perfect for beginners, and the integrated Just-In-Time (JIT) compiler ensures you can publish commercial games that perform blazingly fast.
  • VISUAL FLOWGRAPH: Our unique visual flowgraph enables designers to set up game mechanics, build interactions, and design advanced scripted sequences, without touching a line of code. The flowgraph system integrates seamlessly with Lua script, allowing script programmers to expose their own functions and add new possibilities for gameplay.
  • ROYALTY-FREE LICENSE: Your games you make with Leadwerks are yours. Yours to play, yours to sell, yours to give away, or do whatever you want with. There's no royalties to pay, ever.

Join the community at www.leadwerks.com to learn more.

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Ravage Online 2.0 Shadmar's Geometry Shader Road to Somewhere

Leadwerks Game Launcher lets you play a variety of creative, experimental, and just plain wacky mini-games made with Leadwerks Game Engine. Fly a spaceship through an asteroid field, play a round of miniature golf, or ride a lawn mower while dodging killer cows. It's free and there's a constant supply of new things to try.

With Steam Workshop integration, you can talk directly to the developers and give your feedback for new ideas to be incorporated into their games. Start a discussion and let the devs know what you liked about their game, what can be improved, and any new ideas you have to add to their game. Your feedback will help them design their game and create something new and unique.

Leadwerks Game Launcher is available now as an Early Access title free on Steam.

Attached Image

Leadwerks Game Engine 3.6 Now Available

Leadwerks Game Engine 3.6 Now Available

1 month ago News 1 comment Report

Leadwerks Game Engine 3.6 is now available, with new features including deferred decals, particle collisions, new terrain texture mapping options, and...

A Demon's Game is back in action

A Demon's Game is back in action

2 months ago A Demon's Game 3 comments Report

It's been 4 long months, I had time to think about what I wanted to do with the game and this is the result.

Leadwerks Game Engine 3.5 released, Summer Games Tournament Begins

Leadwerks Game Engine 3.5 released, Summer Games Tournament Begins

3 months ago News 0 comments Report

Leadwerks Game Engine 3.5 has been released with support for CSG operations in the map editor, beta support for free self-publishing to Steam Workshop...

Week in preview-02/04/15

Week in preview-02/04/15

6 months ago A Demon's Game 4 comments Report

The second entry to the WIP 02/04/15, a few days late but hey, it was all for a good cause!

Leadwerks is the easiest way to make games that look amazing. With a rapid development pipeline, support for C++ and Lua programming, and plenty of learning materials, Leadwerks is the perfect platform for your next project.
Add game Games


1 day ago TBD First Person Shooter

Story in big lines: You are the Omega Project a military project created by the government, the main purpose was to create a super warrior. since the...

A Demon's Game

A Demon's Game

2 days ago TBD Adventure

"A Demon's Game" is a very unique title, but keeps true to it's horror roots. Unlike the mass of amateur indie "horror" titles which have appeared recently...

Pump-Action Captain

Pump-Action Captain

2 weeks ago TBD Roguelike

Pump-Action Captain is a difficult, minimalist, FPS with rogue-like and RPG elements. You have only ONE life, and ONE weapon; Your trusty Boom-stick...

Enshrouded World

Enshrouded World

2 months ago TBD Third Person Shooter

Join Jill Arthurs and her pompous artificial intelligence Aidan as they must rise up to defeat the greatest of mankind’s enemies. Drones. Global Warming...

Dead Anyway

Dead Anyway

3 months ago TBD Realistic Sim

Walking down the main street, feels like months since my last hint of civilization. I'm tired and its getting late. I am not alone here, the hairs on...



7 months ago TBD Puzzle Compilation

This is a WIP, and is a Parkour/First person Puzzle game What to expect: turret's, big button's, massive door's, A Inventory System, No way to protect...

Swipe: The Tactical Shooter

Swipe: The Tactical Shooter

8 months ago TBD Tactical Shooter

Swipe is a tactical shooter where you switch from commander view to soldier view. Take control over any soldier while telling other allies what to do!



8 months ago TBD First Person Shooter

The Story so far: The alliance of world has fallen apart and factions has risen in its place, Orion faction is a Waring faction that wants to conquer...

Crime Closer

Crime Closer

8 months ago TBD Adventure

Catch the crooks before they get away! Features: Upgrades! -Upgrade your cruiser from a trashy old sedan to a luxury sports car -Why stop at cars? You...

Space Runner Arcade

Space Runner Arcade

8 months ago TBD Arcade

Space Runner is a fast paced arcade game. The game has a Sci-Fi touch to it while still being feeling realistic. The game consists of very little controls...

Post comment Comments  (0 - 10 of 26)
Guest Nov 27 2014 says:

This comment is currently awaiting admin approval, join now to view.

JoshKlint Creator
JoshKlint Dec 18 2014 replied:

When you export a Lua game it includes the Linux executable, so that will work automatically. If you are using C++ you need to compile your game on Linux to get the executable.

+1 vote   reply to comment
demen2010 Aug 22 2014 says:

hello can i juste know id it easy to learn or hard ?

+2 votes     reply to comment
JoshKlint Creator
JoshKlint Aug 24 2014 replied:

We're going for easy. Try the demo on Steam and let me know what you think.

+2 votes   reply to comment
Point. Jun 1 2014 says:

The thing is catch me, map editor similar to hammer!
Great job, and oh yes, real-time shadows in viewport!

+2 votes     reply to comment
JoshKlint Creator
JoshKlint Jun 9 2014 replied:

It now exports to VMF format, too. I've only tried it with the Left 4 Dead SDK but the texture mapping planes are perfectly retained in Hammer. Also added texture lock mode.

+2 votes   reply to comment
Crypt Jun 9 2014 replied:

It looks similar but it functions far worse. But the WYSIWYG viewport is quite nice!

+2 votes     reply to comment
Filizitas May 20 2014 says:

Its not crysis. But its good aswell :3 really cool

+2 votes     reply to comment
Crypt May 20 2014 replied:

Have you spent any time with this engine at all? The graphics aren't the only thing to look at in an engine, and this one is just not fun and awkward to use, I sincerely wish there was a demo before I bought it.

+2 votes     reply to comment
JoshKlint Creator
JoshKlint May 20 2014 replied:

Specifically what are you having trouble with? We've worked very hard to make the development experience smooth and enjoyable. Was there any problems you ran into?

+2 votes   reply to comment
Crypt May 20 2014 replied:

The review I've submitted covers some of the larger points in a bit more detail, but to summarize, everything from navigation, to menus is finicky, hard to work with and slow.

+2 votes     reply to comment
JoshKlint Creator
JoshKlint Jun 9 2014 replied:

Thanks for the feedback. I've been able to address a number of these issues recently. I didn't notice the viewport speed issue until you pointed it out, but once I did it was obvious. I fixed the bug and also added some mouse smoothing to make the navigation more fluid.

A new section for tutorials has also been created on the site here:

And of course there are over 200 pages of documentation here:

You might not be used to the constructive solid geometry approach to level design, but most people find it a lot simpler than trying to scale models precisely or build maps out of raw polygons.

+3 votes   reply to comment
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Released Jan 6, 2014
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Highest Rated (2 agree) 8/10

Looks interesting

May 23 2011 by Flash112

Lowest Rated (3 agree) 1/10

1- inferior graphics when compared to Leadwerks 2.0... 2- convoluted, misleading and confusing (if not outright deceptive) promotional hype... 3- censorship on the forums of legitimate questions and comments... 4- the head of the company has followed me around the internet trying to get web publishers to delete my critical comments... a long time licensee and proponent for Leadwerks, i can no longer support the company and the direction it is heading... there are other more dependable and less expensive…

Mar 1 2014 by MikeHense


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