Leadwerks Software was founded in 2006 to build powerful game development tools that are easy to use. The company launched Leadwerks 3, their first multiplatform product, in April at the GDC 2013 expo. Last summer, the company conducted a successful Kickstarter campaign to being Leadwerks to the Linux operating system, reaching over 200% of their goal in just six weeks. A concurrent Greenlight campaign for Steam was also successful, making Leadwerks the first 3D game engine approved for distribution on Steam.

At the core of our philosophy is the belief that capable game development tools can still be intuitive and fun to use. Those values have driven us to innovate design that is both remarkable and sensible. We're proud to provide the software products we offer, and hope you love using them as much as we do.

Add engine Engines
Leadwerks Game Engine

Leadwerks Game Engine

Commercial licence

Leadwerks Game Engine is the easiest way to build 3D games. With a rapid development pipeline, support for Lua and C++ programming, and plenty of learning...

Ultra App Kit

Ultra App Kit

Commercial licence

Built to power a new generation of game development tools, Ultra App Kit provides an easy-to-use C++ programming SDK for creating desktop GUI applications...

Post comment Comments
Mycekralid
Mycekralid

Awesome, what a great engine :)

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Monolith Productions

Monolith Productions

1 member Developer & Publisher

Monolith Productions has become largely known for its LithTech Development System, an engine used for many games produced by Monolith.

Ion Storm

Ion Storm

1 member Developer & Publisher

The now-defunct Ion Storm was a Texas-based company most famous for its development of the highly acclaimed Deus Ex.

Akella

Akella

2 members Developer & Publisher

Founded in 1993 and headquartered in Moscow, Akella has become a leading developer, publisher, and distributor of PC console games and multimedia products...

Ironclad Games

Ironclad Games

No members Developer & Publisher

The Ironclad team is composed of highly qualified professionals that hail from several diverse fields including game design, software engineering, research...

Camshaft Software

Camshaft Software

3 members Developer & Publisher

Camshaft Software is an indie start-up based in Melbourne built around a small core team of games professionals and car enthusiasts, collaborating with...

Eidos Interactive

Eidos Interactive

No members Developer & Publisher

Founded in 1990 by Stephen Bernard Streater and Jane Cavanagh, Eidos has is a subsidiary of SCi Entertainment Group. They are a worldwide publisher, and...

X

Latest posts from @leadwerks

Combining screen-space reflections seamlessly with environment probe volumes works well. Reflection uses the previ… T.co

Jul 12 2023

More testing of environment probes #gamedev #indiedev #vulkanapi T.co

Jul 11 2023

Environment probes volumes are nice and smooth now with several light bounces. #gamedev #indiedev #vulkanapi T.co

Jul 9 2023

Testing environment probe volumes. One light, no post-processing effects. #gamedev #indiedev #vulkanapi T.co

Jul 9 2023

Environment probe volumes #gamedev #indiedev #vulkanapi @thekhronosgroup T.co

Jul 7 2023

With or without you? #gamedev #indiedev #vulkanapi T.co

Jul 7 2023

The inner and outer box shows the distance over which the probe's effect fades out. You can use a sharp transition… T.co

Jul 7 2023

You can adjust the intensity of light reflections by changing the color of the environment probe object. #gamedevT.co

Jul 6 2023