Duality is a plugin based 2D game development framework using C# and OpenTK. One of its main features is the WYSIWYG editor, which lets you playtest and edit your game seamlessly within the integrated sandbox.
To learn more about the engine, please visit the project page.
Besides the github project overview and documentation, there is also a developer blog. If you want to contribute to the project, be it by active development, documentation or testing, you should pay a visit to the community forums. The same applies to any questions or suggestions - feedback is always welcome! However, bugs and feature requests that do not require further discussion should be filed in the issue tracking system, directly on github.
Latest tweets from @adams_lair
@FelixK_15 Ah. That makes sense.
6hours 12mins ago
6hours 13mins ago
Okay, I don't seem to get Twitter. When I reply to someone with multiple tweets, how do I get them to show up in order?
6hours 49mins ago
@FelixK_15 The main thing is, I'm currently the only real core developer and it would be kind of neat if there was someone else as a backup.
6hours 50mins ago
6hours 52mins ago
@FelixK_15 I've had some. There were straightforward fixes and tweaks I could merge directly, but also PRs that required a lot of work.
6hours 52mins ago
@FelixK_15 Yep, sounds reasonable. Will have to go back to writing docs after all.
10hours 3mins ago
How do you make it easier to contribute to an #OpenSource project? What do outsiders need the most to slowly become insiders?
18hours 30mins ago
This was easily the biggest refactoring effort in the last few years of Duality development. Time will tell what still needs to be done.
Sep 1 2015
No news has been posted here. If you have relevant news to share you should post it now.