Duality is a plugin based 2D game development framework using C# and OpenTK. One of its main features is the WYSIWYG editor, which lets you playtest and edit your game seamlessly within the integrated sandbox.

Engine Features

  • Plugin Architecture
    Easily introduce game logic via plugin
  • Component Based Design
    Allows your own code to blend in seamlessly
  • Base Infrastructure
    Rendering, Audio, Physics, User Input, ...
  • Content Management
    Takes care of all your game resources

Editor Features

  • Live Editing
    Preview and Test directly in the editor
  • Hot-Reload Resources
    Modified Assets are automatically reloaded
  • Hot-Reload Plugins
    Write code and test it directly without restart
  • Modular Design
    Tailor the editor exactly to fit your game

To learn more about the engine, please visit the project page.

Besides the github project overview and documentation, there is also a developer blog. If you want to contribute to the project, be it by active development, documentation or testing, you should pay a visit to the community forums. The same applies to any questions or suggestions - feedback is always welcome! However, bugs and feature requests that do not require further discussion should be filed in the issue tracking system, directly on github.

Latest binary release: Dualitybin.adamslair.net

Fork / Contribution Guide: How to Contribute
Donate: via Paypal or on itch.io

Getting Started


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Platforms
Windows
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Adam's Lair
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MIT
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Twitter

Latest tweets from @adams_lair

How do you prefer to handle angle values? #gamedev

Jun 20 2017

When doing physics, having a game world that matches real-world units is an underrated luxury. So much more intuitive and easier to think.

Jun 18 2017

Finally, proper vertex editing in #Duality2D. It was about time :) Team effort with contributor YMR. #gamedev Gfycat.com

Jun 17 2017

RT @yecats131: Learn the basics of @Adams_Lair's Duality engine in the next episode of .GAME! #gamedev #indiedev #roguelike T.co

Jun 16 2017

RT @dotnetfringe: We are thinking about doing a .NET Fringe in Europe. Please help us gauge interest by completing this short survey ❤️https://t.co/IJr8NZmtMK

Jun 12 2017

RT @xoofx: Amazing work towards better performance for .NET Core 2.0, congrats to all involved... The community brought an inc… T.co

Jun 7 2017

VS13: I.imgur.com VS17: I.imgur.com This feels quite cluttered :| Any way to get the old folding back? @VisualStudio

May 28 2017

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