Just some hobby indie guy, accompanied by a fluctuating number of co-developers.

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Duality

Duality

MIT licence

Duality is a plugin based 2D game development framework using C# and OpenTK. One of its main features is the WYSIWYG editor, which lets you playtest and...

ZweiDe

ZweiDe

Public Domain licence

ZweiDe is a game development framework specialized on two-dimensional games. It is based on the .Net environment, OpenGL and irrKlang providing an easy-to-use...

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StarTrade

StarTrade

Futuristic Sim

StarTrade is a retro-ish space simulation game with an open world setting. You start as a money- and nameless character, only in possession of his space...

Nullpunkt / Point Zero

Nullpunkt / Point Zero

Arcade

"Nullpunkt" (or, in english: "Point Zero") is a short but polished 2D space game. It features a lot of action, modern graphics, an orchestral-electronic...

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Latest tweets from @adams_lair

Started working on the v3.0 milestone of #Duality2D: Forum.adamslair.net #gamedev T.co

Dec 4 2016

Game from yesterday's #BerlinMiniJam with @RiderMatt and Mikko, source and download on GitHub:… T.co

Nov 27 2016

RT @matthewwarren: This is a nice outline of the new, high-perf, low-allocation (= less GC) API's making their way into the CoreCLR… T.co

Nov 21 2016

RT @Fontblog: Smart video on the importance of checking before sharing. T.co

Nov 21 2016

Breaking Changes

Nov 20 2016

Still learning how to #neuralnet. How are you supposed to debug this? Is there a way around so much trial and error + experience/intuition?

Nov 16 2016

TIL that C# now allows you to provide the collection initializer "Add" API via extension method: Adamslair.net

Nov 14 2016

Just published 31 NuGet packages at once. Let's hope it doesn't break everything.

Nov 13 2016

When implementing Word2Vec and the result vecs are okay for one dataset, but not another one, which train params to tweak? #NeuralNetworks

Nov 11 2016

Small thing I enjoy in release tests: Switching between samples as if they were just scenes of the same big game. Gfycat.com

Nov 2 2016

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