The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring expensive licenses.

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Indie of the Year 2014 - Editors Choice

Indie of the Year 2014 - Editors Choice

2014 Indie of the Year Awards 30 comments

Here's our picks for the best and upcomming indies of 2014.

Clever Patching with VFS Magic

Clever Patching with VFS Magic

Feature 3 comments

Or how to take patching and multiple game versions to new heights.

Drag[en]gine Features Overview

Drag[en]gine Features Overview

Feature 5 comments

Due to the modular nature a fixed list of engine features as other engines provide is not possible since it all depends on the customer's choices. This...

Engine API and Implementation Informations

Engine API and Implementation Informations

Feature 4 comments

A longer answer to a question from the comment section about the engine API documentation as well as implementation specific informations.

Some views into the Animation System

Some views into the Animation System

Feature 4 comments

This article gives some inside views of the Animation System especially explaining how the demonstration videos have been created. A little preview for...

The Crussade for Shadows

The Crussade for Shadows

Feature 2 comments

A technical article about the new shadow code in the Drag[en]gine and especially the way to it for those interested.

Progress Report 2

Progress Report 2

Feature

Since there have been a number of people already interested in this game engine we decided to produce a little progress report to give you all an idea...

Progress Report

Progress Report

Feature 2 comments

Since there have been a number of people already interested in this game engine we decided to produce a little progress report to give you all an idea...