Create 2D Games for Windows, Mac OS X and Linux. It features the BlitzMax compiler, core BlitzMax modules, Max2D graphics module, IDE, debugger, sample code and documentation. Source code for all modules are included as well.

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Blog RSS Feed Report abuse Latest News: Phoenix USC: Android test of GUI. Networking news.

About Phoenix Universe of Space Combat with 0 comments by Vidiot_X on Apr 16th, 2015

Phoenix USC GUI code framework on Android.


Above is a 'very early' test of the Phoenix USC GUI on an Android tablet. As I had planned the same code used for the Windows/Mac/Linux versions of Phoenix USC written in BlitzMax ( will all port to the Monkey-X ( programming language fairly easily. So the good news here is that I can now start development for Android and IOS (IPAD, Iphone). I should add that it will be possible to also support Windows Metro apps as well, but given the state of Windows something I will consider at a later date.

On the networking front I am at present looking into which networking code library (lower level back-end code) will be the best fit for both PC's and mobile devices. There are certain limitations on mobile devices and their platform OS''s that require an approach that will allow the server to work with mobile devices.

I have much of the server and client networking code (higher level) already written and changing to a new networking back-end is a hassle but well worth the effort to support mobile devices. I will make a decision on which networking library to use here over the next week and then begin adapting the server and client to support the new library.

So it wont be to long before the server is up and running and we can begin testing.

Rock on,
- Rich -

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Post comment Comments
YellzBellzDotCom Jan 2 2015, 2:03am says:

As a user of BlitzMax, it is definitely one of my favorite languages out there. The Eschalon Book 1,2 and 3 were written in BlitzMax for a nice little showcase for it. Definitely depends on your end target though.

+1 vote     reply to comment
lulcow Aug 23 2014, 2:56pm says:

Great engine, especially for beginners.

+1 vote     reply to comment
darknessrush Aug 29 2013, 2:02pm says:

is it possible to import your own models & textures?

+1 vote     reply to comment
CoderDude Sep 25 2013, 2:55pm replied:

Ask the forums on

+1 vote     reply to comment
CoderDude Sep 25 2013, 3:04pm replied:

If you don't have an account, I'll answer it for you. Yes you can, But you would have to know how to read and write files.

+1 vote     reply to comment
MarcusM Oct 30 2011, 5:12pm says:

Quite sad there isn't any Linux demo of Blitz Max available.

+2 votes     reply to comment
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