Adventure Maker is extremely easy to use. All you have to do is to import your pictures, add some hotspots to link the pictures to one another, and you are done!
Adventure Maker is particularly suitable for the creation of picture-based adventure games, virtual tours, educational software, presentations, and interactive visits.
When creating software for Windows, Adventure Maker provides "Load/Save Game" functions, conversations, inventory items, 360-degree interactive panoramas, support for Flash, multiple-CD distribution, third-person game characters for creating third-person adventure games, full-screen transitions, water/smoke effects, multi-channel sounds, animations, support for over 30 file types (OGG, XviD, DivX, mp3...), support for plugins, and more.
For an introduction of Adventure Maker, examples of created games, and a simple tutorial, please watch the Video Guided Tour.
For a comprehensive list of features, and a comparison between the Free Edition and the Full Edition, please read the Features page.
The Full Edition is compatible with the Free Edition, meaning that you can start creating your software with the Free Edition, and then possibly open it and continue working on it with the Full Edition. For more information on the Full Edition, or to purchase it, please visit the Full Edition Store page.
Adventure Maker runs on Windows XP and Windows Vista, as well as some older Windows operating systems.
The software compiled for iPhone / iPod touch is safe HTML-based software that runs through the built-in web browser. No hack or system modification of any kind is required to play it (though the games work on modified systems as well).
The software compiled for PSP is compatible with any legal firmware 2.x or above, and does not require any system modification or hacking of any kind (it is safe HTML-based software that runs through the legal PSP built-in Browser).
The latest version of Adventure Maker supports Windows 7 and it's more exciting then ever. You should try it!
The following article is an extract from a news posted on Adventure Gamers.
Original article ("Three new games coming from Black Cube universe")
In RealMYHA, players control a Tongolian cosmonaut from the planet Terra, who is sent to the moon to investigate when an unknown distress beacon is received. Upon your arrival, however, the only thing you find is a mysterious Black Cube that suddenly teleports you to "an island in a faraway world: a moon named Myha."
If the name Myha sounds familiar, that's because it was originally developed in just ten days by Simon Mesnard (ASA: A Space Adventure, The Black Cube series) for the Myst Game Jam and publicly released for free last year. Like Myst gave way to realMyst, Myha is now being converted to a full 3D adventure from its original node-based incarnation. RealMYHA promises "more realistic graphics, new textures, dynamic lighting, [and] day/night cycles." But this is not simply a mechanical upgrade to the Unreal4 engine. The remake, spearheaded by RoonSehv's Denis Martin, will also include an original new soundrack, plus "new puzzles and ideas [to] make the game longer and more impressive, and you'll have once again to rely on your precious notes and ingeniousness to discover the secrets of this world."
The goal is to release RealMYHA sometime in 2018, but a Kickstarter is planned in order to bring the game to fruition. To learn more about the project, visit the official website for additional details.
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