Tiberium Tale, version 0.15, 6 new buildings were added, 1 CABAL unit, and 1 Forgotten campaign unit enabled (i.e. Umagon). Extract, cut & paste all the archive contents to your SUN (Tiberian Sun main folder) directory, click yes to overwrite old mod files. Thanks, and sorry for the size of the files! (It'd good to remember it's only a demo, some bugs can happen.)
Only for this mod i've downloaded the tiberian sun:P it still has that kick:D, but lets get back to buisness:D
- i've encountered a bug - in multiplayer - when i've picked up a crate an apc has appeared and the game crushed :(
- the second thind is the tiberiodactyl - imho it should be an environment creature - just like tiberian fiend btw the animation is truly wonderful
Hmmmm, a strange bug... I did nothing to the APC itself. Maybe I'll try to fix it by switching off APC's property to appear in a crate.
Yup, it should have, and it should fly, but it's bugged somehow... that's why it is toggled off on the sidebar - but I've forgotten to turn off his "AllowedToStartInMultiplayer" ability - that's why he shows up after a skirmish starts. ^^
Im getting a bug saying please insert the cd but its in there and ive put all three in the cd drive do you know what i should do?
i run the EXE but it always crashes, it never loads