A doom mod that introduces guns from serious sam 4 and few multiplayer levels based on popular maps from other franchises redesigned in a way that fits the serious sam artstyle, for a cool mashup that merges both classic and modern.
Hotfix 01:
Fixed a typo on mapinfo.cache that disabled the game working as intended on modern versions of gzdoom (An overlook, as I tested it on 1.8.6 and had no errors)
Fixed floating point truncation error on projectiles that used random() instead of frandom()
Added hexen-like intro while loading the game.
A doom mod that introduces guns from serious sam 4 and few multiplayer levels based on popular maps from other franchises redesigned in a way that fits the serious sam artstyle, for a cool mashup that merges both classic and modern.
Yeah I know, the release date is on April fools, but lemme tell ya', the mod is "Serious" XD
This mod is a side project, so although there are updates planned, they won't come as frequent and as packed as the ones titan/doosk did, so expect few things on upcoming updates like some dual weapons and gadgets, but don't expect them anytime soon.
I originally wanted to create a patch for batandy's mod to make my stuff playable with his stuff, as I felt batandy's stuff was cool but had room for improvement, but then decided to just make my own mod instead of relying on someone else's project.
I really like egyptian themed games, and serious sam fills that niche of mine, so I just thought why not?
Also, my computer was not powerful enough to run serious sam 4 at smoother, stable framerate, so instead, I used serious sam 3 fusion with serious sam 4 weapon skins to make these rips.
My hardware is now upgraded, and i'll try to do the dual wielding for some guns on later updates, on the actual engine, instead of using fusion.
So, yup, this mod was basically born out of my need of wanting to play with ss4 weapons, but as usual, ported it into doom.
Anyways, I hope you have fun.
- AlphaEnt2.
The laser gun still making sound after stop firing.
The mod is absolutely amazing but has some sound bugs with the high damage weapons.
Do you mind telling me which version of which sourceport are you using, which guns are affected by the bug and how to recreate the bug?
I had no luck recreating those issues on my own.
Do you mind telling me which version of which sourceport are you using, which guns are affected by the bug and how to recreate the bug?
I had no luck recreating those issues on my own.
Serious great mod, thank you for your work.