The development team for the Open Source game engine recreation project OpenRA.

Posted | Game Title | Author
Playtest 20150628
Game

Playtest 20150628

Jun 30, 2015 9 comments

Better unit repair usability, 6 new missions, Tiberian Dawn balancing changes, more Lua functions for mission scripting, an improved in-game map editor...

Release 20150614
Game

Release 20150614

Jun 14, 2015 9 comments

The all new in-game map editor, half of the Command & Conquer: Tiberian Dawn campaign and Dune 2000 upgrades finally stabilized!

Playtest 20150531
Game

Playtest 20150531

May 31, 2015 7 comments

We have received a small number of issues after last week’s playtest release. These issues have been addressed and so we are releasing a new playtest...

Playtest 20150524
OpenRA

Playtest 20150524

May 24, 2015 OpenRA 15 comments

We created an all new in-game map editor. The Dune 2000 mod got support for building upgrades and several missions have been added to the Command & Conquer...

Release 20150424
Game

Release 20150424

Apr 24, 2015 15 comments

We are very pleased to announce the spring release of OpenRA, the Open Source Westwood Studios real-time strategy games engine re-implementation.

Playtest 20150408
OpenRA

Playtest 20150408

Apr 8, 2015 OpenRA 12 comments

We have finalized the balancing for the Red Alert mod, so it’s time for another playtest! Also a progress report on the latest Tiberian Sun related...

Playtest 20150405
OpenRA

Playtest 20150405

Apr 5, 2015 OpenRA 6 comments

Stability improvements, visual polish for Dune 2000 effects and balancing changes to the Red Alert mod.

Playtest 20150329
OpenRA

Playtest 20150329

Mar 29, 2015 OpenRA 18 comments

Sandworm insurance, new missions, smarter harvesters, improved performance: ready for play-testing!

Playtest 20150118
OpenRA

Playtest 20150118

Jan 18, 2015 OpenRA 16 comments

The main focuses of this release were improving stability and performance, as well as implementing some of the missing features that make Dune 2000 unique...

Halloween 2014 release
OpenRA

Halloween 2014 release

Oct 29, 2014 OpenRA 9 comments

This Halloween we present the most polished classic Command & Conquer experience so far with more improvements towards the heavily requested single-player...

Playtest 20141020
OpenRA

Playtest 20141020

Oct 20, 2014 OpenRA 0 comments

Our third release candidate for an upcoming stable one includes improvements towards the spectator mode and the Lua API for more and better scripted missions....

Playtest 20141012
OpenRA

Playtest 20141012

Oct 12, 2014 OpenRA 7 comments

Command & Conquer fans rejoice. We've got a present for you. The second playtest build for our upcoming Halloween release is now available.

Playtest 20140927
OpenRA

Playtest 20140927

Sep 27, 2014 OpenRA 9 comments

The first playtest for our next big release is now available featuring a large UI revamp, elite units, airplane repulsion and more!

Release 20140722
OpenRA

Release 20140722

Jul 22, 2014 OpenRA 11 comments

The long-awaited July release is here for the taking with numerous bug fixes and improvements!

Playtest 20140709
OpenRA

Playtest 20140709

Jul 9, 2014 OpenRA 20 comments

First July release candidate of 2014! I hope you are ready, Commander.

Release 20140608
OpenRA

Release 20140608

Jun 8, 2014 OpenRA 6 comments

We are pleased to announce the June release of OpenRA, the Open Source Command & Conquer: Red Alert engine recreation project.

Playtest 20140602
OpenRA

Playtest 20140602

Jun 2, 2014 OpenRA 2 comments

This is the second release candidate for our upcoming June release of OpenRA, an Open Source Command & Conquer: Red Alert engine re-implementation.

Playtest 20140525
OpenRA

Playtest 20140525

May 25, 2014 OpenRA 1 comment

A new playtest that serves as a release candidate for a new upcoming stable version of OpenRA, the Open Source re-implementation of Westwood's 2D RTS...

Playtest 20140405
OpenRA

Playtest 20140405

Apr 5, 2014 OpenRA 5 comments

With 4 months in the making this is a huge unstable playtest with lot's of new features to explore including C4 on bridges and tanks, resurrect-able husks...

OpenRA Showcase Trailer
OpenRA

OpenRA Showcase Trailer

Feb 1, 2014 OpenRA 16 comments

Community member SoScared has put together a great trailer video for OpenRA!

Holiday Release (20131223)
OpenRA

Holiday Release (20131223)

Dec 22, 2013 OpenRA 7 comments

Our hard working developer-elves have wrapped up a new release as an early christmas present to our fans. We have focused on two main areas in this version...

Playtest 20131211
OpenRA

Playtest 20131211

Dec 12, 2013 OpenRA 0 comments

Improved shroud rendering and more bug fixes for a stable release coming soon.

Playtest 20131209
OpenRA

Playtest 20131209

Dec 8, 2013 OpenRA 0 comments

Dune II file formats, spice with soft edges, new hotkeys, dangerous Tiberium visceroids and a stable release soon!

Playtest 20131130
OpenRA

Playtest 20131130

Nov 30, 2013 OpenRA 4 comments

The testing branch of OpenRA comes with Lua mission scripting as well as sprite rendering and performance improvements.

Playtest 20131110
OpenRA

Playtest 20131110

Nov 10, 2013 OpenRA 6 comments

Comes with several stability improvements and the soviet MAD tank!

Playtest 20131019-5
OpenRA

Playtest 20131019-5

Oct 19, 2013 OpenRA 5 comments

Password protected games, global in-game chat via IRC, translations, balancing, bug-fixes.

Release 20130915
OpenRA

Release 20130915

Sep 14, 2013 OpenRA 25 comments

Our September release is another huge jump, with over 1,100 changes and improvements by 17 authors.

Playtest 20130908
OpenRA

Playtest 20130908

Sep 8, 2013 OpenRA 3 comments

Yet another release candidate playtest. Also some preparations going on for a big stable release soon.

Playtest 20130902
OpenRA

Playtest 20130902

Sep 2, 2013 OpenRA 10 comments

This is a release candidate playtest. Get your unfair advantage by playing it before everyone else to adjust your strategies first. Please also don't...

Playtest 20130830
OpenRA

Playtest 20130830

Aug 30, 2013 OpenRA 2 comments

Small maintenance update to prepare a stable release sometime in the near future.

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Oct 6, 2012
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Popular News
Playtest 20150628
Playtest 20150628 Jun 30, 2015
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Playtest 20130629 Jun 29, 2013
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Playtest 20150531 May 31, 2015
Release 20130514
Release 20130514 May 13, 2013
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Playtest 20150118 Jan 18, 2015
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Playtest 20130408 Apr 8, 2013
Playtest 20140602
Playtest 20140602 Jun 2, 2014
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Playtest 20130421 Apr 21, 2013
Playtest 20140405
Playtest 20140405 Apr 5, 2014