We are the developers behind the Jedi Academy total conversion Movie Battles II.
Rend 2 is a more modern renderer being developed by SomaZ to add features such as: Physically Based Materials, HDR Rendering & HDR Lightmaps, Parallax...
Manaan is a new level based on the iconic location, 'Ahto City' from Knight of the Old Republic.
Enclave is a level that has been overdue for changes for about a decade. The southern, or right side route (from Rebel perspective) has always been too...
A look back at the original Movie Battles beta release 20 years ago and a preview of new Mandalorian content.
In the next update to Capture The Flag, Resupply Nodes are being added in order to give people opportunities to sustain the fight. These resupply nodes...
15 years ago today the original Movie Battles released its first full version for Jedi Outcast. Hard to believe isn't it? On eve of the release of a new...
A new update with Christmas variants of maps, new voice commands, model updates, bug fixes, and a new trailer!
Featuring several characters from TFA, this patch is the first of many to include stuff from the new films.
As you already know, Moviebattles is already over ten years old. Now JKA is 10 aswell! Exactly 10 years ago on September 17th 2003, the game was released...
Since it has been quite some time since our last release, we decided to start showing some progress. The idea is to show short developer diaries every...
Ever since we released V0.1.2 we've been hard at work to make an update that will change how we all experience the mod. Without further teasing, here...
Balance of Power is not a gametype you see often at all. In our variant the map relies on a single central capture point similar to those used in Conquest...
The conquest gametype has been around for quite a long time, and probably the major game series everyone recognizes it from is Battlefield. However, due...
Anyways, moving onto what you want to see, here’s the first new gameplay feature that I have created. Well, I say new, it’s more of an enhancement...
Now that RC and other maps are released, I have focused on finishing up Battle Over Coruscant started by Darth Norman. I do have to say, that it is one...
Nope, MB2 isn't dead guys. I'll just talk about the new features related to me (Ace-Ventura)in the next release. This includes Scoreboard, Class Menu...
The newest version of the Community Map Pack has been released, check it out now!
The next two updates to Movie Battles II are here, featuring a number of fixes found in the V0 release. However, expect even more in the future!
These updates detail some layout changes to the Jedi Temple map, as well as new progress on Cloud City. Specifically the Carbon Chamber.
It's been a long road with many delays, but we're finally ready to get this build out to you all.
Here we have a fairly cumulative developer diary showcasing 3 maps. Theed Streets, Emperor's Lair and Republic Assault Cruiser for Movie Battles II.
As has been said before, we've been working on a patch for the current build. We decided to do a patch because RC4 still feels slightly distant since...
In multiple forum threads scattered in our boards, it has been revealed a new system will take the place of the current (weak and restricted I might add...
Our droideka model has always had it's short-comings in many forms. Sure it is sturdy and does resemble a droideka to a great enough extent, but there...
Semi-authentic mode is being replaced by something awesome: a hybrid of FA and Open modes.
This time we'll unleash the fury that releases the rampant furry beast within us. This is something we've been slowly working on for a couple of months...
I have been in the team for almost a year now and since then I have had very little to show for my efforts, but know I feel I have enough quality content...
Things are rolling at a normal pace. We've been working on new features and all sorts of fixes for issues in the current open beta build.
In an attempt to keep everyone updated, here is another update on Movie Battles II. Similar to that of the Death Star RC2 preview, we now have a preview...
Development is a time consuming effort. While we could be spending our time promoting our mod, we feel that it's better to spend it on actually perfecting...
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