Massive Entertainment is a Swedish game developer. Founded in 1997, they are best known for the Ground Control series of games, and more recently, World in Conflict.
MapViper creates fully featured multiplayer map scripts for Ground Control II with no scripting required. Simply define Landing Zones and Victory Locations...
A standalone download for the .juice files XEd needs to open Massive's maps and edit them.
Model files used in the "Texturing & Animating a Model for Showbox" tutorial.
This SDK was released before the Main SDK, and uses older an older copy of the game data, software and documentation. However, it includes the instances...
Base game install. It was released as freeware, as a promotion for Ground Control 2. Join the Ground Control Discord if you want to play some multiplayer...
Playable SP demo (Tutorial missions, 1 SP mission).
A 1.6 GB file containing everything I could find on Ground Control 2.
A 1.2 GB file containing everything I could find on Ground Control 2.
Standalone version of the WinSDF utility from the GC2 SDK, intended for users who only require this program. WinSDF packs and unpacks the .sdf archives...
The installer for XEd, the level editor for Ground Control 2.
Massive's official SDK (Software Development Kit) for Ground Control 2. Since the game is ten years old and finding the SDK is getting harder, I figured...
Using this patch you can run Ground Control 1 at any resolution.
A song for world in conflict menu. This song is perfect for WIC as it reflects what happens in war. Please tell me your reviews of this song. **I did...
The mod kit, along with the already released map tool WicEd, makes all aspiring modder's dreams come true. With a wide assortment of different tools...
WiCEd is the official map making tool that can be used to create maps for the game World in Conflict.
WiCEd is the official map making tool that can be used to create maps for the game World in Conflict. You can create maps from scratch using this tool...
A mod for World in Conflict, First Strike includes replacements for all the ingame weapon sounds, and a completely reworked combat dynamic.