Leadwerks Software was founded in 2006 to build powerful game development tools that are easy to use. The company launched Leadwerks 3, their first multiplatform product, in April at the GDC 2013 expo. Last summer, the company conducted a successful Kickstarter campaign to being Leadwerks to the Linux operating system, reaching over 200% of their goal in just six weeks. A concurrent Greenlight campaign for Steam was also successful, making Leadwerks the first 3D game engine approved for distribution on Steam. At the core of our philosophy is the belief that capable game development tools can still be intuitive and fun to use. Those values have driven us to innovate design that is both remarkable and sensible. We're proud to provide the software products we offer, and hope you love using them as much as we do.

Posted | Game Title | Author
Leadwerks Standard Edition Brings C++ Game Development to Steam
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Leadwerks Standard Edition Brings C++ Game Development to Steam

Apr 7, 2014 Leadwerks 0 comments

Following the successful debut of Leadwerks Game Engine: Indie Edition on Steam, Leadwerks Software today announced the launch of Leadwerks Standard Edition...

Leadwerks Workshop on Steam launches beta
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Leadwerks Workshop on Steam launches beta

Mar 20, 2014 Leadwerks 0 comments

The Leadwerks Workshop on Steam allows content authors to publish their game assets directly to Steam for other developers to use. Beta invites have been...

Leadwerks Game Engine gets plugin post-effects system
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Leadwerks Game Engine gets plugin post-effects system

Feb 16, 2014 Leadwerks 0 comments

Leadwerks Game Engine on Steam has been updated with bug fixes and a host of new features that are now out of beta, including a plugin post-processing...

Leadwerks Adds Native Support for Steamworks SDK, Steam Controller
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Leadwerks Adds Native Support for Steamworks SDK, Steam Controller

Jan 21, 2014 Leadwerks 0 comments

Leadwerks has added new features that allow users to take advantage of Steam features, including native support for Valve's new controller for SteamOS.

Leadwerks Game Engine Arrives on Steam, Turns Players into Makers
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Leadwerks Game Engine Arrives on Steam, Turns Players into Makers

Jan 6, 2014 Leadwerks 4 comments

After blasting through Greenlight in just 27 days, Leadwerks Software today announced the launch of Leadwerks Game Engine: Indie Edition, exclusively...

Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6
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Leadwerks 3.1 Pre-orders Now Available, Indie Edition coming to Steam January 6

Dec 16, 2013 Leadwerks 7 comments

Leadwerks 3.1 is now available for pre-orders. New features include an OpenGL 4.0 deferred renderer with up to 32x hardware MSAA, geometry and tessellation...

Leadwerks raises $20,000 for native Linux development
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Leadwerks raises $20,000 for native Linux development

Jul 10, 2013 Leadwerks 2 comments

Leadwerks Software has reached their Kickstarter campaign goal of $20,000 to make their game development tools run natively in Linux. The campaign began...

Leadwerks on Linux
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Leadwerks on Linux

Jun 16, 2013 Leadwerks 1 comment

Linux is a solid and secure operating system that’s perfect for gaming, but at this time Windows remains the lead platform for PC games. We want to change...

Leadwerks on Steam
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Leadwerks on Steam

Jun 5, 2013 Leadwerks 0 comments

We're excited to announce our Greenlight campaign for Leadwerks 3: Steam Edition. This will be distributed through Steam and let you build games with...

Leadwerks 3 update adds editor features and workflow enhancements
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Leadwerks 3 update adds editor features and workflow enhancements

May 22, 2013 Leadwerks 1 comment

We've released a new update for Leadwerks 3 that adds new features and workflow enhancements to our cross-platform game engine for building games with...

Leadwerks 3 Update Brings Rendering Enhancements to Mobile
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Leadwerks 3 Update Brings Rendering Enhancements to Mobile

May 7, 2013 Leadwerks 0 comments

An update for Leadwerks 3 has been released, bringing new graphical enhancements to mobile games. Building on the efficient art pipeline and user-friendly...

Leadwerks 3 Brings Native Code to Mobile Games
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Leadwerks 3 Brings Native Code to Mobile Games

Apr 17, 2013 Leadwerks 1 comment

Leadwerks Software announced today the release of Leadwerks 3, their new development platform for building mobile games with native code.