Leadwerks Software was founded in 2006 to build powerful game development tools that are easy to use. The company launched Leadwerks 3, their first multiplatform product, in April at the GDC 2013 expo. Last summer, the company conducted a successful Kickstarter campaign to being Leadwerks to the Linux operating system, reaching over 200% of their goal in just six weeks. A concurrent Greenlight campaign for Steam was also successful, making Leadwerks the first 3D game engine approved for distribution on Steam.

At the core of our philosophy is the belief that capable game development tools can still be intuitive and fun to use. Those values have driven us to innovate design that is both remarkable and sensible. We're proud to provide the software products we offer, and hope you love using them as much as we do.

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Leadwerks Game Engine

Leadwerks Game Engine

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Leadwerks Game Engine is the easiest way to build 3D games. With a rapid development pipeline, support for Lua and C++ programming, and plenty of learning...

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Mycekralid
Mycekralid

Awesome, what a great engine :)

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Latest tweets from @leadwerks

RT @GIBiz: GameStop to close 180-200 "underperforming" stores globally this year Gamesindustry.biz

Sep 10 2019

Secure your game server: Leadwerks.com #gamedev #indiedev

Sep 5 2019

Turbo Engine Mega Update Leadwerks.com T.co

Sep 3 2019

Multi-monitor Support Leadwerks.com T.co

Sep 2 2019

T.co

Sep 2 2019

Disappointed there still seems to be no mechanism in the DDS file format for clamp, filter, and other texture options.

Aug 28 2019

Texture Load Plugins Leadwerks.com T.co

Aug 28 2019

Terrain in Turbo Game Engine Leadwerks.com T.co

Aug 27 2019

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