Description

*EDIT 03/14* this addon is now included in the latest Last Day patch of 03/14/18 - TIP: to see more of the player's arm in-game, set the HUD field of view to .50 or .55, and even up to .65 for the exo-suits (default .45).

Preview
HD hands for S.T.A.L.K.E.R.: Last Day
Post comment Comments
Avgust1n
Avgust1n - - 207 comments

Thanks, bro!

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Guest
Guest - - 689,433 comments

This looks sick best hand ever !!!

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LeadBoot
LeadBoot - - 70 comments

Neat, I'm not a big fan of the default hands.

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andrejchudoba
andrejchudoba - - 266 comments

looks fantastic!

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zaldronthesage
zaldronthesage - - 94 comments

This is the best hand job I have ever seen. XD

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kleanuppguy
kleanuppguy - - 49 comments

Could you make the hand models that are on the NBC suit the same for the sunrise suit? The ones on the sunrise suit seem to have a lower poly model than all the other hand models.

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Detestt
Detestt - - 165 comments

Hands are way too clean for a gritty place like the Zone.

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thorbits Author
thorbits - - 21 comments

I'm currently working on an optimized version of the assembly, stay tuned...

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kleanuppguy
kleanuppguy - - 49 comments

Sweet!

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FP541
FP541 - - 29 comments

Did you do the ghillie suit hands too?

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thorbits Author
thorbits - - 21 comments

new and complete revision of the mod is almost ready...
and will also include a version of the ghillie suit.

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v1ld
v1ld - - 852 comments

This update is neat, thanks!

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

vz 61 crashes my game
log as follows:
---:>Inventory opened
---:>Inventory closed

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [vz61_aim]

stack trace:

0023:00B237E1 xrCore.dll, xrDebug::fail()
0023:0E569A88 xrGame.dll, CDialogHolder::UseIndicators()
0023:59BFBD67 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:59BFBD7E MSVCR120.dll, atoflt_l()
0023:59BFBD8C MSVCR120.dll, atoflt_l()
0023:59BEBCAD MSVCR120.dll, finite()
0023:59BEAD30 MSVCR120.dll, _ValidateRead()
0023:59BEB727 MSVCR120.dll, sscanf()
0023:00B272F0 xrCore.dll, CInifile::line_exist()
0023:00B272DB xrCore.dll, CInifile::line_exist()
0023:05DDD588 xrParticles.dll, PAPI::ParticleManager()
0023:057B35A2 xrRender_R4.dll
0023:59BFE65D MSVCR120.dll, strtol()
0023:59BFE671 MSVCR120.dll, atol()
0023:00B1ED62 xrCore.dll, CInifile::r_s32()
0023:0E568CD4 xrGame.dll, CDialogHolder::UseIndicators()
0023:0E56897D xrGame.dll, CDialogHolder::UseIndicators()
0023:0E569BE0 xrGame.dll, CDialogHolder::UseIndicators()

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Sparki65
Sparki65 - - 13 comments

Exactly the same issue as GhostofSirra but with the kiparis
[error]Description : motion not found [kiparis_aim]

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thorbits Author
thorbits - - 21 comments

I will upload a corrected version ASAP, I overlooked some meshes animation settings...

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Sparki65
Sparki65 - - 13 comments

Thank you

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thorbits Author
thorbits - - 21 comments

A new upload is available with corrected meshes animation settings!

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Sparki65
Sparki65 - - 13 comments

Thanks for the quick fix

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

sweet I love this mod so much thank you

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kleanuppguy
kleanuppguy - - 49 comments

Loving the new update!

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [pepesza_idle_bore]

stack trace:

0023:00B837E1 xrCore.dll, xrDebug::fail()
0023:0E2A9A88 xrGame.dll, CDialogHolder::UseIndicators()
0023:5B35BD67 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:5B35BD7E MSVCR120.dll, atoflt_l()
0023:5B35BD8C MSVCR120.dll, atoflt_l()
0023:5B34BCAD MSVCR120.dll, finite()
0023:5B34AD30 MSVCR120.dll, _ValidateRead()
0023:5B34B727 MSVCR120.dll, sscanf()
0023:00B872F0 xrCore.dll, CInifile::line_exist()
0023:00B872DB xrCore.dll, CInifile::line_exist()
0023:0575D588 xrParticles.dll, PAPI::ParticleManager()
0023:5B35E65D MSVCR120.dll, strtol()
0023:5B35E671 MSVCR120.dll, atol()
0023:00B7ED62 xrCore.dll, CInifile::r_s32()
0023:0E2A8CD4 xrGame.dll, CDialogHolder::UseIndicators()
0023:0E2A897D xrGame.dll, CDialogHolder::UseIndicators()
0023:0E2A9BE0 xrGame.dll, CDialogHolder::UseIndicators()

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

I love your mod I can't wait to use it for 5 minutes without crashing. I know you'll get it eventually. I really like your work, it makes my zone look great

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thorbits Author
thorbits - - 21 comments

Is this happening with the very latest upload (12/09)?
It fixed missing animations settings of this build initial upload (12/08), the PPsh-41 given at the start of a stalker faction game works fine with it.
Are you using any weapons addon on top of LD ?

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GhostOfSierra117
GhostOfSierra117 - - 63 comments

I am not using any weapon addons on top of LD, and having just started a new character I have so far not had the issue. I will keep you updated if it happens again.

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✪Sparrow
✪Sparrow - - 308 comments

Update 1.3 ?

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thorbits Author
thorbits - - 21 comments

Happy New Year everyone !

Although Last Day 1.3 finally introduce better hands models by default, this pack will not become obsolete.
I am currently looking at what can be improved with the new meshes, also actor.ltx and outfit.ltx have substantial changes, so a compatible update will be released in the coming days.

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Diенаrd
Diенаrd - - 95 comments

thanks dude. this addon is sick

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Guest
Guest - - 689,433 comments

Hey, there's a bug with at least the Clear Sky NBC suit where the left wrist breaks and bends at an ungodly angle when holding the Saiga 12S. On some weapons like the An-94, the arm is normal.

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thorbits Author
thorbits - - 21 comments

I haven't tested the bug in game but you can try to replace the nbc suit mesh with this one: Megaupload.us it is an alternate version of the mesh, it could solve the problem, or the fix may be in modifying the weapon's files probably wpn_saiga_hud.ogf??

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Balathruin
Balathruin - - 357 comments

Alright, thanks.
Just hoping it will work with R7 dev build.

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thorbits Author
thorbits - - 21 comments

I do not have access to this build but it is necessary to check in the following file "\gamedata\configs\creatures\actor.ltx" from this build or any other for that matter, if any outfit(s) added or changed visual(s) and eventually add the necessary mesh(es) and textures files after that.

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Kushan_Blackrazor
Kushan_Blackrazor - - 239 comments

Haven't tested extensively but it appears to work okay with the new 1.3 Patch. I'll post more info if I have a crash or anything, but I'm pretty sure the outfits and the like didn't get touched?

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Shr¡ke
Shr¡ke - - 281 comments

Any chance you could do mask overlays, I know a good few people are looking for the old M40 gas mask overlay with better view and that little water droplets any chance of that ?

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Shr¡ke
Shr¡ke - - 281 comments

I kind of feel like the merc suits should be more black's and greys then camo sleeves, that is at least what the models look like wearing the suits

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Guest
Guest - - 689,433 comments

This addon bugs the dynamo charger causing a CTD when wielding it:

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [dynamo_hand_reload]

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Appuruu
Appuruu - - 896 comments

Actually that might not be this addon's fault.

Dynamo charger has never worked properly, so I wouldn't be surprised if it's just it being broken. If you're trying to use dynamo, just don't. It's broken and I'm not really sure why it's even included.

If it isn't happening with anything else, then you can safely use this addon.

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A7|Macharius
A7|Macharius - - 6 comments

Great job with this models
There's another addon for hands for CoM, it's russian,a mix of different autors models, but this addon with some of the moddels of that addon will be great! It is possible do something like that?
this is the addon
Stalker-gaming.ru

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Kushan_Blackrazor
Kushan_Blackrazor - - 239 comments

It seems the latest patch reverted to original Call of Misery hands/arms, strangely. I'll try and see if this still works okay.

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czf348
czf348 - - 80 comments

hi , sorry to bother but, I copied the gamedata from the "Add - Interface - HD Hands for Last Day 1.3.1" folder and the hands are still to close to the camera. how do I know that the addon is working?.

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Bazingarrey
Bazingarrey - - 499 comments

You should make this mod Compatible for Dead Air.

If you have time too, you can go and make HD legs too since the mod has visible legs. :D

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A7|Macharius
A7|Macharius - - 6 comments

It is compatible with Stalker Anomaly? Amazing job!

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