This member has provided no bio about themself...
Starting this blog to share updates about level editing projects for Call of Chernobyl.
Currently working on: Garbage - based on old version from Build 2205, 2212 and others, but terrain is new. Some geometry will be replaced with newer ones from CS/CoC version and the trash piles won't be ugly black thingies - those will be part of the terrain too. Expanded play area and parts (if not the whole) Build 1865 "Dark Valley" (Construction site) will be included, trees from AN4.
Terrain slowly taking shape, ripped the roads to make sure the layout remains the same.
I'm aiming to fix most of the ugly geometry, texture and UV errors as I haven't seen any old garbage levels in high quality.
Frozen: Bridge over river Pripyat - based on old GSC design documents. Most of the bridge is done, but that's all.
Update: someone else made it
Planned: Opening and expanding Limansk.
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.