"Gore mod" enhances the blood effects and makes the Call of Chernobyl experience a little more gory. See some pictures below by clicking
"GORE mod 1.2 for Call of Chernobyl" by L00
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- 16 different blood projections with realistic textures that work together to produce a wide variety of unique decals combinations. (vanilla have only 3 with flat red textures)
- Increased frequency of projections. (bigger projections depending of the distance and the weapon used)
- Better hit splash particles. (bigger and more realistic)
- Ui hit marker modified. (blood like)
(screenshots done with ArsenalOverhaul 3.1, PhotoRealistic Zone 1.4, Light Hud and Absolute packs)
Did you know ?
If your PC is strong enough, you can raise the " r__wallmark_ttl " value in user.ltx or with the ingame console (²) to a maximum of 300. (eq. 5 minutes)
It means that all the bullet & blood decals will last for five minutes rather than one before fading out. (CoC default wallmarks value is 60. -eq. 1 minute)
To do (if possible):
- Find a way to tag the skeletons to receive blood decals. (hit wounds)
- Find a way to use blood projections on the ground as blood pool under dead bodies.
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Changelog :
1.2:
- Added more blood projections.
- Tweaked some blood colors and wetness effect.
1.1:
- Increased size and distance of blood projections.
Hm... sounds interesting. Is it like Brutal Doom? :-)
You're not gonna be seeing giblets if that's what you're expecting. It's probably increased blood textures and particles
Oh, i see.... probably bloodsuckers will like this mod :D
My opinion, gore does not equal blood, blood is blood. Gore however, is if you would shoot someone's head with a sniper, they will be missing a part of it. Wound hits are really minor gore though, so idk.
My opinion, gore does not equal dismemberment neither, dismemberment is dismemberment. You can perfectly make an headshot with the backskull going to pieces without being gore, but just realistic. As you can also do gore without using dismemberment.
Gore is a way of showing graphic violence "more than it is necessary" and just for the pleasure of it. It's all about the "too much". And that is what I did with this mod. I increased the blood effects a lot more than necessary, just for the pleasure of blood.
So with your example, gore is if you would shoot someone's head with a sniper, they will be an explosion of blood and flesh of it, with some brains stuk to the walls, blood all over the place and geyser of blood from the neck.
Depending of the weapon you use with my mod, this is nearly what is going to happen. :)
Naw... chunks equals gore. Blood is blood but as soon as you have chunks and strudel and bits and popped zits... it's gore.
Now it would be strange if gore wasn't lubricated with an ample helping of blood of course... but it has been done, just usually not well and often like a meal... not a complete breakfast.
As said in the summary, this mod only enhances the blood effects. There is no dismemberment. It is not possible with X-ray engine. I even looked for making animated blood decals or just simply decals on bodies, but it's also not possible with Cop engine.
So I focused on making better and more visible blood splash effects on bodies, and better, bigger, darker and more varied realistic blood projections on surfaces. I tried to keep a good balance between realism and gory-fun.
You should take a look at Shoker to see if you can merge in their blood pools.
Yeah ? cool, I'm gonna take a look at it. Thx!
Shoker mod add a lot of changes in the engine too. It'll be very hard to merge this one with others big mod (with engine edits).
But all moders are not sharing their knowledge on repo.
With the time, it'll be more and more hard to merge mod. The time of winmerge is done.
Well, I did take a look, and I think I have found the script for the blood pool, but I can't manage to get it loaded within CoC. This is way above my abilities. I can paint whatever you want, since it is my daily job, but coding... makes my head hurt.:)
Shoker has blood pools? do you have a video of it? I'm curious what it looks like
Is this mod compatible with AO 3.01?
Yes it is, as mentioned in the description.
Thank you :-)
Just tried the mod out of curiousity. It looks so much better than vanilla blood. I like the screen blood too. Another nice mod from l00 :P
Definitely makes knifing cats and bandits cathartic
*sploosh*
Blood Everywhere Moahahaahah :D
Note that the blood in CoC was already reworked but if you want gore this mod is quality one ... Thanks !
Hi :) could you make merge with newest AO 3,1 ? system.ltx pls
Hi, if you want to use the mod with AO3.1, open its system.ltx and raplce the whole "[bloody_marks]" section with the one from this mod.
I'll make an update of the file later.
What about STCoP?
It is the same thing for every mods that have a modified system.ltx file :
First install the Gore mod without its system.ltx file.
Then open the Goremod system.ltx file with notepad and copy/paste the whole "[bloody_marks]" section into the other mod's system.ltx file that you want to use with Goremod.
Thanks for this info, helped me alot
i simply love it.
Is it compatible with COC 3.0.9 with OWR 3.0.4?
Game crashed. Used the OWR patch
Author said 2 posts from yours:
It is the same thing for every mods that have a modified system.ltx file :
First install the Gore mod without its system.ltx file.
Then open the Goremod system.ltx file with notepad and copy/paste the whole "[bloody_marks]" section into the other mod's system.ltx file that you want to use with Goremod.
Thanks it worked
Does it work with STCOP?
"It is the same thing for every mods that have a modified system.ltx file :
First install the Gore mod without its system.ltx file.
Then open the Goremod system.ltx file with notepad and copy/paste the whole "[bloody_marks]" section into the other mod's system.ltx file that you want to use with Goremod." -l00
Do that and it will work.
is there any demonstration for this or a screen shot?
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Never has blasting someone in the face from point blank with a SPAS 12 been so satisfying.
Great mod, I love it! 10/10
is this compatible with 1.4.10?
I get a crash when I try to use it. For now, I would not use it.
1.4.10+ already uses most of his new blood textures with the exception of the blood on the HUD and the blood mist when you shoot people.
alright thank you!
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i get that virus warning on firefox
Doesn't work on latest version. You need to merge the system.ltx from the latest CoC for this. Once I got it working, it looks pretty great though.
Where can I find CoC's system.ltx file?
Wondering this as well..
use this Moddb.com and unpack config.db in CoC's database folder
Cool mod, I always use this one. Thaks for making it. I have one question though:
What process did you use to create these textures? I am trying to create my own, but there is always a black background on the blood decal in-game.
may i ask if that mod eventualy could work with OGSE 0.6.9.3?
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