Description

Food degradation system for S.T.A.L.K.E.R. - Anomaly 1.5.1/1.5.2.

Preview
Food Degradation v2.0e [1.5.1/1.5.2]
Post comment Comments  (0 - 50 of 127)
tint08771
tint08771 - - 669 comments

great this will make eating more realistic. I don't understand why a bar of chocolate can be eaten for a long time.

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Silberfuchs86
Silberfuchs86 - - 75 comments

To be fair, it's hard to get chocolate to spoil...

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nalkor
nalkor - - 8 comments

I see someone's not familiar with bars of chocolate. Those things are so full of sugar and preservatives that if they're just chocolate like say, a Hershey's Bar, they can last up to two years when kept at room temperature or colder if unwrapped. If opened and kept in a fridge or similarly cold storage, it drops to 'just' one year.The can of baked beans shown in the gif can last for up to 3-5 years. A bag of mixed nuts will be good for about a year, and given that the best food is all imported with at most maybe a week before being bought, it stands to reason that the food wouldn't degrade so horribly quick.

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Schuchart
Schuchart - - 1,642 comments

I like where this is going, deepening of Anomaly's survival aspects is definitely always a welcome addition. Will try it out (just to torture my character some more, cause suffering through toxic rain, toxic air and freezing to death is obviously not enough heh).

I am aware that this is a wip addon and has no claim to be "realistic" but just a quick "IRL-nag" (from a whitecoat, can't help it):

Etperazine (or any similar drug, for that matter) would no the drug of choice you'd want to take to support your body in eliminating such infection/poisoning, Tetanus is solely a woundborne disease (unless you dig chewing on those tasty razorlike metal can rims or cheerfully eating from that rusty bloodied NRT-40 Scout Knife you stuck into some Spetznaz' face yesterday) and glucose IV could actually make things worse (bacteria love sugar). Antibiotics are hit and miss (more miss) in this but actually potable water (speak: Elimination and rehydration) is the way to go.

One could replace the aforementioned with Diclofenac and Metamizole instead, as they can be an adjunct in reducing the severity of symptoms (e.g. fever and pain) associated with certain foodborne diseases but their potency is limited. IMO, both could use more practicable application since they are rarely used anyway for their intended purposes in vanilla-Anomaly.

Again, just my two cents.
Yes, I'm a total smartass.

What would be neat regarding this (also for other addons, such as ***' blood loss system) would be actual saline or Ringer solution infusion systems (like in Dayz) but I know this involves creating new models, textures, sounds, config files etc. (can't model for **** but if anyone wanna do that I'd gladly help).

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Orleon Author
Orleon - - 212 comments

this is just the first version, all characteristics will be adjusted in the future :)

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Guest
Guest - - 690,794 comments

there's a body temperature mod for anomaly?

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LifeDecoded1997
LifeDecoded1997 - - 148 comments

look up "Cold System"

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oozish
oozish - - 320 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...ly-1.5.1.2 dltx\gamedata\scripts\food_degradation.script:542: attempt to index field 'food_degradation_storage' (a nil value)

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Orleon Author
Orleon - - 212 comments

As soon as I get to my computer, I'll see what the problem is

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oozish
oozish - - 320 comments

Update fixed crash, thanks! But I started losing health and didn’t realize till I passed out…I’m assuming from poisoning but no indication of such. Can you implement an indicator that we at\re poisoned ? Or am Imissing something?

edit: Ya I'm missing num pad 6, haha. OK, I read the description better nevermind.

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Punpun000
Punpun000 - - 92 comments

does it work well with arszi rotten meat?

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Orleon Author
Orleon - - 212 comments

Based on its description, it is not compatible with my mod. When I get to my computer I'll see what I can do.

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Даниль
Даниль - - 146 comments

They did it, after so much time yaaaaaaa)

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PossuM
PossuM - - 322 comments

Very nice mod, love how well documented and easily modifiable you made the whole thing.

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bvcx
bvcx - - 2,141 comments

Warms my heart when I see addons that make people suffer. Good job!

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SkootRoot
SkootRoot - - 21 comments

mmmmm moldy beans

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Rodhen
Rodhen - - 4 comments

Excelent! I was looking for food degradation for long time, but sadly only closest thing is Arszi's Rotten Meat which only affect raw and cooked meat. Now only thing I wish for is it to be compatible with Food Poisoning ( Github.com ) or even better if both addons got merged into one. Cheer to your work!

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Orleon Author
Orleon - - 212 comments

Hmm, in this mod, the mechanics of poisoning are very similar. Perhaps in the future I will abandon my toxin system and my mod will require this mod to be installed. But I will need to contact the author of this mod and ask for permission to use his work.

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PossuM
PossuM - - 322 comments

Technically you don´t even need permission if you don´t upload the whole mod again, if you just change some files and have the other mod as dependency you automatically direct traffic to the other mod.

I like your more straight-forward approach, the other one has some aspects I´m not the biggest fan of.

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Orleon Author
Orleon - - 212 comments

Well, it may be possible to get by with a simple replacement of the files, but I am not at home now and cannot view the contents of the files from this mod. I'm just afraid that adapting this mod will require a lot of technical changes.

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morgannoor1991
morgannoor1991 - - 475 comments

Radioactive food was ridiculous.i think it's nice to finally see some one change that

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ST0NER
ST0NER - - 211 comments

This is amazing... Will a version without the need for DLTX come out?

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Orleon Author
Orleon - - 212 comments

There will be no version without DLTX because this one will create conflicts with other mods.

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ST0NER
ST0NER - - 211 comments

ok, tnx for the answer.

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TheMrDemonized
TheMrDemonized - - 1,055 comments

you can move those food_degradation fields from mod_... ltx into your script file in global table and check that field from that place, that would remove dltx dependency or any ltx dependency

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ST0NER
ST0NER - - 211 comments

Sorry, but I didn't understand anything.
My lack of modder is greater than my lack of English, and that makes me not understand your help.
Sorry again and thank you very much for trying to help me.

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TheMrDemonized
TheMrDemonized - - 1,055 comments

that was addressed to the author of the mod, no problem

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ST0NER
ST0NER - - 211 comments

Haha, ok... my bad.

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Orleon Author
Orleon - - 212 comments

Ok, I'll do that. Thanks for the tip!

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tenacious79
tenacious79 - - 97 comments

oh thank you for this !!!

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Another addon for the immersion, realism and difficulty section!, awesome.

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masterboli
masterboli - - 65 comments

сделайте адаптацию к этому моду Moddb.com

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SniperHellscream
SniperHellscream - - 981 comments

in this mod pack there is a DLTX version of that addon

Moddb.com

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masterboli
masterboli - - 65 comments

Я иммел ввиду что добавить этот мод в адаптацию и сделать продуктам , вывод токсинов

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Orleon Author
Orleon - - 212 comments

Чуть позже сделаю.

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SniperHellscream
SniperHellscream - - 981 comments

greetings friend this complement ... is beautiful! keep up this great work I hope in the future a translation into Spanish. no more 10/10

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NOMADs_Reviews
NOMADs_Reviews - - 180 comments

That video: mmmmm…. Yummy botulism… 😵 this sounds awesome btw 👍

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Guest
Guest - - 690,794 comments

Try the mod 10/10 this is what was looking for.Plus it is MCM this is two thums up,well done.

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SpectacularCommodity
SpectacularCommodity - - 23 comments

cool mod

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Punpun000
Punpun000 - - 92 comments

Shouldn't canned goods last longer because they are preserved?

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Punpun000
Punpun000 - - 92 comments

I noticed that even just smell bad will decrease my hunger and add level of toxins that extremely damaging

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Punpun000
Punpun000 - - 92 comments

I suggest that smell bad conditions should have no damage to satiety, only toxins damage

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Orleon Author
Orleon - - 212 comments

Smells bad foods harms satiety only if the food is low in calories. Canned food lasts almost the longest, except for chocolate bars. The fact that canned food spoils in 3-4 days is just a game convention, because there is a lot of imported food in the vanilla Anomaly and it is not difficult to find it. Of course, can make food degrate just like in real life, but then the meaning of this mod will be completely lost.

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Punpun000
Punpun000 - - 92 comments

I see. Im using realistic bodily needs addon and it lowers calories receive for some food to be more realistic and it make them unviable because they just reduce satiety more when smells bad condition

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Orleon Author
Orleon - - 212 comments

Anyway, the degradation rate will be worked out in more detail in the future and thanks for the feedback!

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ST0NER
ST0NER - - 211 comments

DLTX - Differential LTX Loading mod is no longer required!

Thanks a lot.. and to TheMrDemonized, this community demonstrates its quality of users.

"Big thumb up"

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ChilloutDreams
ChilloutDreams - - 22 comments

Thanks for this great addon !

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deanvitohelmifahreza
deanvitohelmifahreza - - 63 comments

Uh oh the game crashed after I poisoned myself for a while, here's the log, I hope you could fix it, Amazing mod btw

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...ly 1.5.1/bin/..\gamedata\scripts\food_degradation.script:298: attempt to call global 'force_sleep' (a nil value)food_degradation.script:298: attempt to call global 'force_sleep' (a nil value)

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Orleon Author
Orleon - - 212 comments

Ooh, my bad. I'll fix it later today

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deanvitohelmifahreza
deanvitohelmifahreza - - 63 comments

Also it crashes when I tried to cook meat, here's the log

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...data\scripts\zzzz_food_degradation_z_item_cooking.script:27: attempt to call method 'CollectValidItems' (a nil value)

stack trace:

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Orleon Author
Orleon - - 212 comments

Ok, thanks for the report!

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Orleon Author
Orleon - - 212 comments

If you are not using the Keep Crafting Windows Opened mod, then use the file "zzzz_food_degradation_z_item_cooking.script" from the base version of my mod. If you use, then update the mod to the latest version Moddb.com

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deanvitohelmifahreza
deanvitohelmifahreza - - 63 comments

Oh whoops, I thought I already have the mod from the Nitpicker's modpack, sorry

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Orleon Author
Orleon - - 212 comments

No problem :)

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