Build the cities of ancient Mesopotamia, cradle of the first known civilizations. Urban planning, production, canals, walls, ziggurats. Manage your economy...
Dark Cloud/Harvest Moon inspired RPG where the player must build their town by fighting dungeon bosses and feed villagers by managing their farm.
It's been a long ride getting here, and it's surely not over, but you can now get the game on Steam.
More traffic on the streets, the campaign mode and bridges added.
Skybox picker, fire stations and the upcoming campaign mode.
Summary of May and June Development. Description of development progress in recent months regarding areas of content, new code and bug fixes.
The Horde is a Multiplayer RTS with elements of a citybuilder simulator. The player will choose one of several races. There are four of them: Human, Elves...
Decorations, more on research and upcoming building roster expansion.
Decorations, research and graphical optimizations.
Atmoports, some graphical tweaks and block sculpting.
The biggest step for me was going online with Raise Your Civilization. Showing my game to the world was a big event. It was harder that I was expecting...
Vactrains, building plop costs and overall tweaking.
Shader work, russian and Swedish localisation and calculation tweaks.
Welfare systems, upcoming vactrains and wage levels
Nuclear power plants, nuclear waste treatment plants and minor fixes.
Independent games development studio 3DIVISION will release Workers & Resources: Soviet Republic on Friday March 15 on Steam.
Smaller grid, more testing connectivity and industry.
After several weeks of hard work, I'm releasing the latest development video! Since the last update I've been hard at work, mostly on not-so-interesting...
This week's topics: New post processing stack, traffic improvements and a new trade system.
Started implementing policy, traffic system in the works, new building and overall polish.
New update, new class of residences and some other polish.
In the past few weeks of development, our focus was on improving the graphics of our game and implementing a new day/night cycle feature.
25 years after the debut of The Settlers, the legendary build-up strategy series returns to Windows PC.
This week's update showcases some new buildings, explains some additional optimizations and UI work.
ENDCIV is a post-apocalyptic city building game. Lead a small group of people to build a settlement and make it rise to a thriving city which others like...
Atmocity is a resource management and city building game allowing players to build sprawling cities that defy gravity.
Ready to start anew? Build a village from scratch in Seeds of Resilience. Learn to choose the right items, understand nature's patterns, use real life-based...
Raise Your Civilization is an innovating city-builder type of game. Unlike other city-builder You won't be focused on a single city. In this game, in...
Alpha version 0.2 is finished. Here's a description of what made it in, and what didn't.
In the newest video you can see some of the "worth to mention" features which we have added into the game in last 3 months.
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