Post news RSS Hatchet Bi-Monthly Update February 2023

It's been a busy 2 months, make no mistake. So, here it goes: -Added reload begin and relaod animations to gustbow -Fixed an issue with weapons playing still animations at wrong times -Vastly improved gust bow's iron sight behavior and muzzle velocity, so it can be used at range

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It's been a busy 2 months, make no mistake. So, here it goes:
-Added reload begin and relaod animations to gustbow
-Fixed an issue with weapons playing still animations at wrong times
-Vastly improved gust bow's iron sight behavior and muzzle velocity, so it can be used at range
-Fixed a bug where the PAS and Gust Bow could be re-cocked by changing firing modes 2 extra times. Also, -Fixed gust bow not being cockable when ADSing and it being able to be cocked when unloaded
-Fixed all individual part repair buttons in the repair window being stacked on one point
-Added sound swap, velocity tweak, and damage tweak effects from gust bow overclock
-Fixed Gust Bow arrows not reskinning shattered fragments properly, and finished refining all alternate ammo effects.
-Fixed a bug with armor piercing arrows icon
-Fixed workbench breakdown not reliably iterating items in the player's inventory
-Scopes now use the weapon's ADS projectile offset when firing projectiles, if the user is zoomed in. IE, gustbow
-Fixed revkat and shuriken both having broken model references

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