From the maker of Markistan RPG comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world will shock, satisfy, & puzzle you to the end.

Most of Hatchet's Plot has to be kept hush hush for proper reasons, but be aware it has been heavily thought out and layered with the concept of 12 different endings in mind. Additionally an all-new world style of mushy cartoon-like presentation and brutal action up its sleeve, you won't see Deus Ex the same ever again.

The mod has only recently started production and will take some time, as many mechanics are ambitious, such as all-new gameplay mechanics, totally remeshed characters, weapons, & decorations, and a large world with many fascinating locations to travel to and visit. A lot of ambition is set, but it's all within practical reach with enough time and effort.

Check regularly (or "watch" the mod) for updates in screenshots, videos, and more.

Edit 1/8/14: We have just signed up with an up-and-coming company, Ex Unitae Vires, for development, and are very excited for their benefits they'll bring the mod and what we can offer them.

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Happy 'merica day, one and all. A chaotic month, but not one without merit. Here's what got done:
-Revamped duck mechanics. Players had too much incentive to duck all the time in firefights, so now instead of adding focus rate, ducking has an additive bonus to current accuracy, making it good for brief moments of accuracy, as well as making it lucrative for low-accuracy weapons.
-Updated revolver part descriptions to be more cartridge specific in nomenclature.

On Atrey's end:
-Created a new sound system. The new sound system for Hatchet has a number of interesting features, including:
-A great variety of audio effects, from reverb and echo, to equalization and other nonsense.
-Higher definition support
-A new file management system, making patching and replacing old sound data more efficient and less file size intensive, in the future.
-Left/right channel specificity, and the ability to play sounds in 3d space in real time.
-More file size efficiency overall, and potentially less memory usage as a result.
-More overall sound channels, and with less interference.

Hatchet Monthly Update June 2018

Hatchet Monthly Update June 2018

News

Hey! Atrey here, a little late for this month's update, but we still got a good amount of work done!

Hatchet Monthly Update May 2018

Hatchet Monthly Update May 2018

News

(In Justin Timberlake voice) It's gonna be May. Happy May, everyone. WCCC is out for the month, however that does not mean there has been no progress...

Hatchet Monthly Update April 2018

Hatchet Monthly Update April 2018

News

A month of me being useless and tired. I (WCCC) cover the how and why in the 4th installment of keeping it 100. Check that out if you're curious. Here's...

Hatchet Monthly Update March 2018

Hatchet Monthly Update March 2018

News

A month of bug-busting to the extreme! Here's what got done: -Added the ability for guns that spawn in loot containers to randomize their attributes within...

Comments  (0 - 10 of 50)
Bogie12
Bogie12

I would love to help in any way, whether it's models, textures, sound design, etc.

On that note, join the OTP Discord if you need any extra modding help and such. Discord.gg

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WCCC Creator
WCCC

Awesome! Always happy to get hands on deck. I'll try to navigate this, but I'll join the discord either way!

Reply Good karma+2 votes
Executor-64-
Executor-64-

i've been reading through the articles and it looks like a lot of work building a game from the ground up in terms of resources. Are you by any chance monetizing/featuring on steam or a similar platform?

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WCCC Creator
WCCC

I don't think it's possible due to the inclusion of assets owned by Eidos. Moreover, I'm in this for the fun I get to hand people and the fun I have solving the puzzle to get there.

And yeah, we're aiming to make this memorable in every area. We have the technical ability and experience, so it's just one foot in front of the other.

Reply Good karma+3 votes
Guest
Guest

I see you putting that work in. I know you probably know this already, but make sure that whatever happens, you try to stay the course and don't lose your motivation.

Wish you the best of luck, Shanana.

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WCCC Creator
WCCC

Oup! Yup. Well, yeah, I can't say I liked who I was in high school. Although I guess that's to be expected, and man am I glad to be out of the dramasphere these days.

Thanks for the words of encouragement, in any case. The wind in my sails, often times.

Reply Good karma+2 votes
Xizzicks
Xizzicks

Very interested in this mod! Looking forward to progress and eventually playing it!

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WCCC Creator
WCCC

Glad to hear it. We hope to live up to your expectations.

Reply Good karma+2 votes
Delta-2
Delta-2

This mod looks very promising.

Keep up the excellent work.

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WCCC Creator
WCCC

Glad to see we're still catching eyes, even while I'm down with a cold. Thanks as always for the support and the interest!

Reply Good karma+2 votes
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