MEDIA is at the bottom!
One of the original statements for the mod was:
"It will bring the gameplay style from the street-war levels of the HL2, and EP1 single player to the multiplayer experience, then up it." - Adding many new features to intensify the team based, objective oriented, gameplay and taking the game in a grittier, more brutal direction.
However the mod has become more about the gameplay than the art/setting - esp as I'm a programmer! Basically the mod is aiming to trying to create a fun, intuative, fluid teamplay experience. I've attempted to catorgaries the main gameplay themes:
Movement - I want a much more fluid and a much fuller movement system, closer to 'Mirror's Edge' or the upcomming Game 'Brink' than most FPS games allow, so: Vaulting & Climbing, Sliding, Prone and Leaning will be added.
Teamplay - Objective (territory capturing) based gameplay where numerical advantage determines the capture rate and direction - no one man instant blocks like in DOD:S. Although I hope to take the teamplay beyond strength in number by using features such as helping up wounded team mates, ammo sharing and auto-shouts.
Intuative features - Things you'd assume you could do but in many games can't: Melee with all weapons, Deploya MG
Another cool feature I couldn't catorgarise is the wounding/collapsing system. It's basically like GOW2: you collapse from serious (non-fatal) wounds and bleed out till someone helps/executes you, you can drag yourself around. Obviously there are tonnes more features but I won't list them all...
To the MEDIA!!!
Comming up (vids on the next dev post):
- Improved vaulting (much faster and smoother than the old vid + no wasted 2mins of empty buffer lol)
- Objective Capture - to prove it is all working haha (check out the image section for now)
- Bullet Penetration - it's based on the bullets current damage and the materials density.
- Possibling Downing - needs more work
- New weapons?
Thanks for reading/viewing - Blandr3ws
OH and anyone who wants to contribute in anyway, particularly weapon modellers & animators, and player model animators, just contact me via ModDB or Steam Forums.
ps. if anyone would like to make a decent banner for the ModDB profiles it would be greatly appreciated: It just has to be hl2 rebellion themed, and look better than the current mess (200kb max, 950x150 recommended).