"RTTN has that Roadside Picnic feeling. Everyone entered the Zone for their own reasons and everyone is connected to eachother in some way. The game adapts to your choices and world events, changing dialogs and missions. Characters you meet have their own interests and personalities, some will tell you their story. Everything included is lorefriendly to stalker, based on the information we can find in the original games and will take you on a well written journey. The world's size allows you to choose your own path, the order in which you play missions and write your own story as well. The Zone is an unforgiving place and it will be difficult to survive. Take your time, explore, roleplay and.. Good hunting, Stalker."
empty vodka bottle, used as a weapon. Extra feature I made a long time ago.
awsome one!
btw i have a suggestion can you make a helmet fix ? so The actor’s helmet in third person view will matches the one equipped.
Many things have to be updated before 3rd person would have a good gameplay, I decided it would be better to completely disable 3rd person
well then your choice i just got tired of seeing headgears are just armor addons and dont affect the appearence
Actually that will require making new meshes for each helm with every single outfit xD
That can be added later after the release ! But now it will only be a time killer tho ahahah
umm ok
I am not sure if helmets can be loaded separately from the outfit? if the armor and helmet must be within the same model, we'd need hundreds of new models.. I think 3rd person ruins stalker in many ways, also because it's not fully working so I left it out
Something about this just screams "there will be a random bar fight in the game".
I've been thinking about a bar fight since I read about a stalker getting punched at the bar for his artefacts in Roadside Picnic