This is part 1 of 2 of Road To The North + all patches including V13.8.2. The zip file contains a part of the game files. Part 2 can be found in the ModDB file section. You need nothing else besides part 1 and 2 to get started. Alternatively you can also find links there to Google Drive, where the same version is hosted as a single file.
You can find the FAQ section in the RTTN summary.
Installation:
1. Download part 1 and part 2.
2. Unpack and combine both parts.
3. Start Stalker-RTTN.exe, that's it!
Do not place RTTN in another stalker installation, it is "standalone".
Language settings
Как поменять настройки языка (How to change language settings):
- Главное меню (Main menu)
- Настройки игры (Game options)
- Локализация (Localization)
- Меняем с Eng на Rus (Change Eng to Rus)
- Перезагружаем игру (Restart game)
Changelog (since 13.8)
13.8.2:
- PDA messages aimed at Freedom during the Rostok ceasefire are altered to target multiple people, as players confused global messages with personal messages.
- Fixed an issue where item animations would not play on items with multiple uses.
- Glowsticks, documents, some quest items and ccel batteries no longer take inventory space.
- Made bloodsuckers slightly less powerful and fast.
- Added extra tiers for traders, altered goodwill requirements for tiers. moved repairkit tier 3 to a higher supplies tier. Psy resistant helmets are available earlier than before.
- Improved chances that kits for technicians and glowsticks are sold.
- Added missing reward for Freedom truck cemetary mission (freedom novice suit + 20 reputation).
- Fixed spelling mistakes. Fixed mistake in dialog with Red about the Link Emitter.
- Fixed incorrect description of Death Lamp within several artefact containers.
- Increased base bag space from 155 to 175.
- Increased rewards for Pripyat scientist missions.
- Added goodwill reward for many scientist story missions.
- You will now keep the monolith suit after a certain mission.
- Disabled a dynamic anomaly at the jupiter plant (jup_b8_smart_terrain) which could block the way during a mission.
- Fixed typo which allowed a blind zombie squad simulation at labx18 during mission for Boss which should have been disabled.
- Improved loading screen background.
- Moved stash location on the last story level to be more accessible.
- Added ammunition and loot on the last story level.
- Completely new end boss.
- Updated credits file.
- Implemented RTTN credits to show in-game before the S.T.A.L.K.E.R. Credits.
13.8.1:
- Reordered patch log entries file to show new changes on top.
- Fixed health / stamina and weapon UI disappearing when the PDA opened and kept open after using an item animation from the inventory. For this fix input had to be disabled again during item animations.
- Fixed an issue with the item dismantling system which caused UI issues and crashes without a trace in the logs.
- Added null check on bad weather script, should fix a crash related to lightning.
- Updated several weapon meshes (m1903_hud).
- Updated several weapon anims (kar99_kurz_hud).
- Updated ENG translation for spare parts.
- Added spare part usage animations.
- Added spare parts to the [repair_mod_tools] of itms_manager, making them usable independently of other repair tools.
- Moved spare part items from item_trash to item_repair file.
- Updated its debug spawner categories.
- Fixed an issue with the item dismantling system which caused a common crash which logged only a generic message about memory.
- Added texture wpn_shell.
- Fixed ump45 animation and ammo sections.
- Spare parts (small and big) can now be used on their own between low and mid repair range.
- Fixed m1903 reload animation.
- Fixed uzi aim alignment.
- Updated animations for ump45.
- Changed upgrade scheme for tommygun (up_gr_fifthab_9a91 is now up_gr_fifthab_mp5) which was a silencer upgrade for Tommy gun which wasn't supported by the model (crashfix).
- Lowered rpm for w_m590.
- TAZ Fixed sprint animation for glock.
- TAZ New model and sounds for flashlight included.
- Increased length of the journal as in some cases the ending was not readable.