"RTTN has that Roadside Picnic feeling. Everyone entered the Zone for their own reasons and everyone is connected to eachother in some way. The game adapts to your choices and world events, changing dialogs and missions. Characters you meet have their own interests and personalities, some will tell you their story. Everything included is lorefriendly to stalker, based on the information we can find in the original games and will take you on a well written journey. The world's size allows you to choose your own path, the order in which you play missions and write your own story as well. The Zone is an unforgiving place and it will be difficult to survive. Take your time, explore, roleplay and.. Good hunting, Stalker."

Description

Also known as the "Emergency Patch". This patch can be installed at any time and is fully compatible with old save files. The patch includes fixes and new content. Always use the latest version.

Preview
Patch V13.8.2 - compatible with old saves
Comments  (0 - 50 of 69)
Haruspicij
Haruspicij - - 132 comments

you are a god among stalkers

Reply Good karma Bad karma+2 votes
wojola
wojola - - 66 comments

you are a god among gods among stalkers.
Not to put any more work load on ya but could you put a changelog with your patches? would be nice to be able to keep track

Reply Good karma Bad karma+3 votes
PerXX
PerXX - - 191 comments

-

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

patch log 1, 28/11/2018:

- fixed exploit on the bag space system dropping items in a wrong condition.
-attempt to fix duplicate characters placed by the simulation system. did not work for Cordon, research needed.
-when you die, press esc to return to the main menu or any other key to reload. This prevents the "death loop".
-I'm going to eat some cake and celebrate

logs will be added to the patch zip from now on

Reply Good karma+3 votes
reter
reter - - 615 comments

WOOOOOOO THIS MOD IS AWESOMEEE THANKIU VERY MUCH!!!

Please remove the zoom when aim with weapon

My god i will never thank you enough, this mod is the best ever! The performances are soooooo great ^^ thanks again dude! Keep up!!!

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

Zoom on aim has been adjusted with a customized merged addon, on FOV 75 there is no zoom. I'd need to make a new patch for every possible FOV value to remove for everyone so that would suck. Thanks a lot!! It's awesome to see all the positive comments :D

Reply Good karma+2 votes
reter
reter - - 615 comments

Thanks to you! I noticed too much gloss_factor that shines white too much, i changed from 4 to 1, anyway the overall graphic looks awesome, is stalker friendly and doesn't break the original stalker games feeling!

Reply Good karma Bad karma+2 votes
zxcv64
zxcv64 - - 199 comments

No more replicants, seems fixed. Cheers!

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

I still find the duplicates in Cordon, but only in Cordon. I will find out what's causing this. If there are duplicates anywhere else, or story characters duplicating I need to know asap :)

Reply Good karma+1 vote
reter
reter - - 615 comments

I found a problem, hope can be resolved: In cordon if you go down the stairs in the houses, you can't go up anymore
I.imgur.com

I also suggest to take a look to the openal library in the Anomaly Repack like in this image I.imgur.com
These 3 files let use hrtf with openal and surround as well, i tried with your Road to the North and works perfectly, so if you are planning to build another repack in the future i suggest to bring these files into it too ^^

Reply Good karma Bad karma+2 votes
Seda145 Author
Seda145 - - 982 comments

ah I forgot about the stairs one! I made a note of it.
I will take a look at the files, thanks!

Reply Good karma+1 vote
zoust
zoust - - 358 comments

Hi,
I managed to get out (of here Stalker) with a low crouch jump

Reply Good karma Bad karma+1 vote
NOMADs_Reviews
NOMADs_Reviews - - 180 comments

If you use the low crouch and walk forward you will s-l-o-w-l-y climb them. Works for the other rookie village basement which has the same problem. Hope this helps.

Reply Good karma Bad karma+2 votes
madcube
madcube - - 2 comments

Will I need a new save?

Reply Good karma Bad karma+1 vote
ColonelRH
ColonelRH - - 770 comments

Nope

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

not for the emergency patch alone, only for the new game patch. To completely patch your game you need to combine them on a new playthrough. The emergency patch is meant to patch as much as possible on existing saves

Reply Good karma+1 vote
Seda145 Author
Seda145 - - 982 comments

update to above info: all patches were later included with the RTTN repack found on RTTN moddb. existing players can still choose to download a patch seperately. Updates do not require a new game since the "newgame patch" was merged long ago and all other patches can be installed with existing saves

Reply Good karma+1 vote
NOMADs_Reviews
NOMADs_Reviews - - 180 comments

Dumb question inbound but here goes. Since the emergency patch is a database folder, should the file-path be:

Road to the north > database > patch

...or...

Road to the north > database > database > patch
which is what my computer decide to do. Is there any indication that he patch has worked (other than a lack of duplicates of course)

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

database database makes no sense, keep the folder structure. If you unpack the patch you can merge database with database, keeping the original folder structure

Reply Good karma+1 vote
reter
reter - - 615 comments

Damn why i can't vote as mod of the year? I'm pressing the button many times the mouse is gonna brake

Reply Good karma Bad karma+1 vote
Dando[SVK]
Dando[SVK] - - 671 comments

using Geiger Counter through F4 makes the game crash (current patch)

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

It doesn't for other users including me :), that should never happen. Is your F4 mapped to another key or macro?

Reply Good karma+1 vote
SilverBlack78
SilverBlack78 - - 1,916 comments

I happily use F4 for Geiger Counter, no problem at all.

Reply Good karma Bad karma+2 votes
Seda145 Author
Seda145 - - 982 comments

duplicates should now be patched with the "new game patch", download both this one and the "emergency patch" when you are ready for a new playthrough

Reply Good karma+2 votes
Seda145 Author
Seda145 - - 982 comments

many more fixes included, also for the bag space feature

Reply Good karma+2 votes
Ave_ncuHa
Ave_ncuHa - - 2 comments

Thanks a lot for this! Can't really play with this bag limit cuz i'm a pathologic looter :D
Also keep doing the good work! The mod is amazing! I've given a vote for your mod for the Mod of the Year :)

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

thank you for the vote!!!
I included the option to disable the bag space feature permanently before starting a new game (in the latest "new game patch")

Reply Good karma+1 vote
Ave_ncuHa
Ave_ncuHa - - 2 comments

I saw. That's why I've started a new game ;)

Reply Good karma Bad karma+1 vote
Guest
Guest - - 692,797 comments

Please forgive my ignorance here, but how do I apply these patches. Do I just copy the "database" folder into the main game folder?

Reply Good karma Bad karma0 votes
Seda145 Author
Seda145 - - 982 comments

open the zip and drag all content into the main game folder. database will merge with database folder. log will be in main game folder

Reply Good karma+1 vote
domoykoshei
domoykoshei - - 2 comments

This is really odd since I cant see anyone else mention this but when I start as a Clear Sky character all of the base NPC's are not there, base in the swamp completely empty. Then I made my way into Skadovsk to see Beard and again once I arrived no one was there, completely empty of NPC's? Im confused as hell, do I need to reinstall the mod? Ive added the emergency patch to the original download and thats it.

Reply Good karma Bad karma+1 vote
xSunDiver
xSunDiver - - 5 comments

I think you need to install New Game patch also.

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

You need both the new game patch AND the emergency patch. Then start over. The original release accidentally had a mutant in it which completely glitched the simulation system, sorry.

Reply Good karma+1 vote
Seda145 Author
Seda145 - - 982 comments

update to above info: all patches were later included with the RTTN repack found on RTTN moddb. existing players can still choose to download a patch seperately. Updates do not require a new game since the "newgame patch" was merged long ago and all other patches can be installed with existing saves

Reply Good karma+1 vote
Guest
Guest - - 692,797 comments

when will be the 13th patch?

Reply Good karma Bad karma0 votes
Seda145 Author
Seda145 - - 982 comments

I'm still waiting for the RUS translation, I've been told it's delayed. Promised it will be included with V13, so I'm just adding more patches to it in the meantime hoping to release it soon with the RUS language included. Back in December I expected to release it within days, sorry

Reply Good karma+3 votes
Seda145 Author
Seda145 - - 982 comments

it's theeeeeeeere

Reply Good karma+2 votes
Seda145 Author
Seda145 - - 982 comments

Russian translation, Goodwill counter, Item dismantling and big fixes included since V13. Always download the latest "emergency patch".

The "New game" patch fixes a gamebreaking bug, use that one + the "emergency patch". The "emergency patch" never needs a new game. the "new game" patch does.

So for everyone who is already playing Road To The North, you can update the emergency patch safely on your existing save file.

Reply Good karma+1 vote
Seda145 Author
Seda145 - - 982 comments

patched a script mistake shortly after release of v13,
it now displays the right gender when selecting a player icon in the main menu.
All the language has been moved from script to xml, accidentally swapped that gender value on the menu. Big update, but I'm pretty sure all else is fine. Re download the patch for that fix.

Reply Good karma+3 votes
SilverBlack78
SilverBlack78 - - 1,916 comments

Thank you for your awesome job Seda!

Reply Good karma Bad karma+1 vote
Bazingarrey
Bazingarrey - - 499 comments

Does it fix the crashes that these patches cause and when adjusting the graphics?

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

these patches only fix crashes.
adjusting the graphics settings to ultra crashes the game on some pcs which can't handle it.

Reply Good karma+1 vote
Seda145 Author
Seda145 - - 982 comments

I re uploaded the file including some fixes for the russian translation.

Reply Good karma+1 vote
zoust
zoust - - 358 comments

gj with updates, thanks

Reply Good karma Bad karma+1 vote
alaTBC
alaTBC - - 156 comments

could you fix that cs leather jacket so it will look like a real rookie one ?

Reply Good karma Bad karma+1 vote
Servalion
Servalion - - 223 comments

Do I have to start a new game to dismantle items? And how is it done?
EDIT: Oh, nevermind, I see the icon in the inventory to do it. So, we can only dismantle weapons, and I assume armor for now? I don't see much problem with that. I can just sell off the junk then.

My primary concern is how the dismantled parts work. We get spare pieces, which are useless by themselves, but 6 can be merged into a Weapon Spare Parts. Which sounds nice until one remembers that those can only be used with the highest tier, super-expensive repair kits. Greatly limits their use, imo.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 692,797 comments

Thanks for this great mod. I have a question about keys. My laptop ESC button doesnt work. I setting exit button F11 instead of ESC. Its work at other stalker games or mods. But doesnt work at this mod. What can i do? Best regards

Reply Good karma Bad karma0 votes
Seda145 Author
Seda145 - - 982 comments

Have you tried setting it to another key?

Reply Good karma+1 vote
Raddin
Raddin - - 20 comments

Is it only me that has stretched out cat models? At distance the models look normal but when getting closer or looking through binocs they look like this Imgur.com

The mod is great btw, will review soon.

Edit: I fixed it by disabling tessellation and restarting game.

Reply Good karma Bad karma+1 vote
Whitegoldl
Whitegoldl - - 202 comments

Please create an all-in-one patch to take V1.0 of your mod to the latest version. The current patch system of at least 3 different types of patches (new game, emergency, gender etc.) is very confusing.

Reply Good karma Bad karma+3 votes
Seda145 Author
Seda145 - - 982 comments

Working on it, now it will be a repack + optional patch for existing players. I don't to expect to release a "new game patch" anymore

Reply Good karma+1 vote
Whitegoldl
Whitegoldl - - 202 comments

Excellent, Thank you for your continued development. Look forward to it.

Reply Good karma Bad karma+1 vote
Seda145 Author
Seda145 - - 982 comments

Had to keep the old patches online back then ;).
Have you seen the new patch? 13.8 released today

Reply Good karma+1 vote
Whitegoldl
Whitegoldl - - 202 comments

I missed it, thanks for the update. I'll download the full v13.8 repack that you've just uploaded and do a clean reinstall. Looking forward to playing it. Thanks for sharing. Merry Christmas!

Reply Good karma Bad karma+1 vote
Guest
Guest - - 692,797 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.