I am working on a mod/tc of the videogame "Zombies Ate My Neighbors" in a first person shooter enviroment, using the GZDoom plataform, still needs a lot of work in textures/some gameplay mechanics , but I'll be updating somewhat frequently and you can become a Patreon as well for some w.i.p. content ^^
The avatar looks a little too obviously stretched out. You could try only stretching out the hair or lower body so it looks less obvious (if this is final)
The avatar isn't stretched out, the entire hud is, and this changes depending the Aspect Ratio.
That's because the Hud was beign stretched out at first based in resolution calculations but it didn't worked completely well and it was irrelevant after reworking the hud library.
It could be fixed but this is the first time in like two years that someone mentions it, so it's not a prorioty at the moment