I am working on a mod/tc of the videogame "Zombies Ate My Neighbors" in a first person shooter enviroment, using the GZDoom plataform, still needs a lot of work in textures/some gameplay mechanics , but I'll be updating somewhat frequently and you can become a Patreon as well for some w.i.p. content ^^
New Public Demo! ^^ I released this somedays ago in my twitter but I'm uploading it here as well to keep it up to date!
Hi everyone! ^^ This is a bugfix demo! Happy New Year ^^
ZAMN TC March Demo is here!! It includes partially level 7, The Werewolves, The Mushroom Men, GiantPod Spikes, several fixes, decorations, AND EVEN A...
YES! They kindly give me permission to add them to the project so I put them in an optional download for those who would like to listen to this amazing...
Yep, some improvements some fixes some updates some new content. Check it out! ^^
[[Fixed Game Over Screen]] [[Fixed Trampolines]] You need GZDOOM 1.9.1 to play this mod and a copy of Doom2 or FreeDoom. This is not a release as completed...
YOU NEED GZDOOM 1.9.1 TO PLAY THIS MOD , NEWER OR OLDER VERSIONS ARE NOT GUARANTEED TO WORK and a copy of Doom2 or FreeDoom. This is not a release as...
---(OLD ALPHA VERSION)--- So, I uploaded it again just to have a copy in the moddb page just in case. This is not compatible with Skulltag now I think...
---(OLD ALPHA VERSION)--- So, this is a little update I added a couple of things to the first map and decided that the concept demo gonna be a three sectors...
---(OLD ALPHA VERSION)--- So , I was planning to add more to the demo map , but I have a problem with my computer, so I could delay it again, or upload...