The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Post news Report RSS Quake3_Quake1 Playable Single Player Demo Release

Quake3_Quake1 playable single player demo available:This Quake 1 single player mod makes DarkPlaces / Zircon feature available for mapping with a QuakeC implementation of numerous DarkPlaces capabilities.

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Quake3_Quake1 playable single player demo available:

This Quake 1 single player mod makes DarkPlaces / Zircon feature available for mapping with a QuakeC implementation of numerous DarkPlaces capabilities.

Install: Unzip to your Quake 1 folder to quake/quake3_quake1 like any mod.
Startup: darkplaces.exe -game quake3_quake1 or zircon.exe -game quake3_quake1

lightning

The Quake 3 map format means texture resolution has no specific limit, that models can collide of a variety of different sizes and that it is easy to create rotating brushes (doors, cabinents, ramps) and additional models of md3/obj/ase can be compiled as part of the map (see the bathtubs in the provided map hotel1).

electrical hazard

The 2 single player demonstration maps illustrate capabilities like rotating doors, emitters (you can make your own in effectinfo.txt and specify it in the map editor), func_text, npc text dialog, books, mechanical contraptions, keypads, radios, attachments, a quick vehicle interaction, barriers with feedback, usable items/buttons, custom finale text. The monsters, items and weapons are with few exceptions higher resolution.

The download is available. This is a mapping kit as well with models/textures/sound. The J.A.C.K. and TrenchBroom .fgd files are being finalized/tested and will be available as time permits -- a few days is likely.

download demo


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