The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

End of map single player intermission scoreboard always does "Quake normal" scoreboard instead of hiding the total secrets/monsters if there are none. crosshair color/alpha control in "classic menu" (for Jakub1, A+++ beta testing). Slight adjustments to r_minlight. Added cvar r_suppress_minlight for mods. From this point forward, Windows DLLs in downloads will be in either bin32 folder or bin64 folder as appropriate. They can go in the engine folder too, but this is cleaner. This applies to DarkPlaces as well, I noticed these folders in the Windows source code (cleaner).

Preview
Zircon Engine Initial Alpha Release 18 (Wndows binary, Linux wil compile)
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